D
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On most games I've played on both iOS and Android, they typically run fast on iOS and slow on Android, even if the Android device had better hardware. There's only been a few exceptions to this, such as Candy Crush and Clash of Clans.
What's the explanation for this? Is Android or Java just inherently slower than iOS and Objective-C?
I don't understand why some graphic-intensive games like Candy Crush and Clash of Clans runs just as fast on both platforms on any device but others just lag on Android. Are the rest just poorly programmed but iOS can handle them better?
What's the explanation for this? Is Android or Java just inherently slower than iOS and Objective-C?
I don't understand why some graphic-intensive games like Candy Crush and Clash of Clans runs just as fast on both platforms on any device but others just lag on Android. Are the rest just poorly programmed but iOS can handle them better?