I'm developing an ARCore app with Unity and I'm trying to test it on Android Studio's Android Emulator. I've built the .apk file and installed it on the virtual device but the app crashes a few seconds after starting up. Before that, it's only possible to see the app's UI, while the rest of the...
Ever since Google officially launched its ARCore platform in late February, we've been seeing more and more unique implementations of it. Most recently, The New York Times announced that it's now bringing new AR experiences to Android phones that support ARCore.
Google has launched a new AR app that’s both simple to use and fun. It’s an app called Just a Line that lets you draw white lines in the air. Google has termed it an AR experiment, as you can literally only draw white lines.
Google's take on a mobile augmented reality framework is no longer limited to a modestly-sized preview. It just released ARCore 1.0, letting anyone publish Android apps that take advantage of the toolkit to meld virtual objects with the real world.
Samsung and Google have teamed up to bring Google's new ARCore framework to Samsung's line of Galaxy devices, including the Galaxy S8 and the Galaxy Note 8.
On the surface, ARCore and Tango feel like entirely unique approaches to augmented reality. But if you take a closer look with us, you'll see these two things are part of the same larger system Google has been working on for years.
An app called Atom Visualizer has launched, and it's the first app that uses Google's new ARCore platform. Those with preview devices can use it to view atomic models.
Google is retiring their efforts in Tango in favor of ARCore, a new AR platform that doesn't require new hardware. This is likely a play to compete with Apple's ARKit.
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