Hi,
The only way to play sounds in Android, afaik, are either using media player or using JET content. However both of these use precreated sounds to play.
What I am looking for is for some way to just start from one sound and then, during playback to modify its pitch and maybe loudness. So, say I have a bar that I can move left right and a sound that constantly plays in the background. The more I move the bar to the right, the higher the pitch of the sound becomes. Since this should be a continuous motion I don't think a prerecorded sound would be enough. Maybe using JET content in some smart way might work, but then there would be jumps in the pitch.
The only way to play sounds in Android, afaik, are either using media player or using JET content. However both of these use precreated sounds to play.
What I am looking for is for some way to just start from one sound and then, during playback to modify its pitch and maybe loudness. So, say I have a bar that I can move left right and a sound that constantly plays in the background. The more I move the bar to the right, the higher the pitch of the sound becomes. Since this should be a continuous motion I don't think a prerecorded sound would be enough. Maybe using JET content in some smart way might work, but then there would be jumps in the pitch.