I was wondering if anyone else was having this problem or whether I was doing something wrong.
I am trying to get the density of my device so I can position some UI in OpenGL. I am using the Motorola Milestone and know that it has a density of ~1.5. If I use a hard-coded density of 1.5 then my UI works correctly. However if I call getResources().getDisplayMetrics().density from context, it always returns a value of 1.
Any ideas?
Thanks in advance
I am trying to get the density of my device so I can position some UI in OpenGL. I am using the Motorola Milestone and know that it has a density of ~1.5. If I use a hard-coded density of 1.5 then my UI works correctly. However if I call getResources().getDisplayMetrics().density from context, it always returns a value of 1.
Any ideas?
Thanks in advance