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Apps Android Screen Denisty

Downie

Lurker
I was wondering if anyone else was having this problem or whether I was doing something wrong.

I am trying to get the density of my device so I can position some UI in OpenGL. I am using the Motorola Milestone and know that it has a density of ~1.5. If I use a hard-coded density of 1.5 then my UI works correctly. However if I call getResources().getDisplayMetrics().density from context, it always returns a value of 1.

Any ideas?

Thanks in advance
 
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