Kapricious
Lurker
Hello all!
I recently have been working on a fast, 2d physics game engine using Air for Android.
The engine is written in Actionscript 3 and runs on Android 2.2+ with Adobe Air installed.
My first game is a simple Asteroids style shooter:
https://market.android.com/details?id=air.BlazeSpace
I'm looking for technical feedback: phone, experience (smooth/jerky), etc...
Thanks in advance to anyone who takes the time to review my demo!!!



I recently have been working on a fast, 2d physics game engine using Air for Android.
The engine is written in Actionscript 3 and runs on Android 2.2+ with Adobe Air installed.
My first game is a simple Asteroids style shooter:
https://market.android.com/details?id=air.BlazeSpace
I'm looking for technical feedback: phone, experience (smooth/jerky), etc...
Thanks in advance to anyone who takes the time to review my demo!!!


