23tony
Well-Known Member
I recently implemented ads with adMob in my app. In doing so, in order to get everything working right, I ended up raising the compileSdbVersion to 28 and the min & target versions to 26, base OS Oreo 8.0. Prior to this implementation, I was having no problems running on 7.0
Of course, this means that 7.0 devices can't run the app.
But the downside is that, according to the distribution chart, that means my app only runs on ~40% of devices. That's 60% that I'm missing.
I have a lot of trouble working with all the different configurations in gradle - when I change things, I'm constantly getting build errors or "unable to link resource" errors, stuff like that.
Can anyone point me to a resource or offer some advice on how to (a) have ads and (b) be available to a majority of devices (looks like I need to hit 6.0 for that)? Or even just something to help me understand how to work with gradle better, so I can work around these issues?
Of course, this means that 7.0 devices can't run the app.
But the downside is that, according to the distribution chart, that means my app only runs on ~40% of devices. That's 60% that I'm missing.
I have a lot of trouble working with all the different configurations in gradle - when I change things, I'm constantly getting build errors or "unable to link resource" errors, stuff like that.
Can anyone point me to a resource or offer some advice on how to (a) have ads and (b) be available to a majority of devices (looks like I need to hit 6.0 for that)? Or even just something to help me understand how to work with gradle better, so I can work around these issues?