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Curvy, a puzzle game for Android and HTML5

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Curvy
 
I'll try the Android version in a second, but I can already tell you that much from the Canvas version: Great work.

But... there's a limit on complexity due to the 2-color restrictions (especially since you can't have puzzles of infinite size on small Android screens): Is a more difficult mode planed?

P.S. Zoom controls would also help (on the Canvas version, still haven't tried Android): Right now I'm playing a 32x32 match and it's a little fiddly.
 
Apologies for the late reply.

We have thought about 3 lines, but are concerned that 3 would simplify rather than make the puzzle more difficult. We do have thoughts on ways to make it more difficult beyond the 3 lines, but are still unsure as to which way to focus. Any suggestions you might have on how to make the game difficult are welcome.

We do have plans to implement a way to show when a tile is completed and when a tile is not. We are also planning on implementing a zoom and scroll aspect in the Android version, to allow for larger games.

Thanks!
 
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