Here's a bit of an interesting article talking about the path portable gaming will be taking this coming year: The Future of Portable Gaming | alaTest Blog
It mentions that Smartphones may become a serious contender in the portable gaming world, pointing out the Xperia Play and talking about the serious power Smartphones will have by the end of the year.
Do you think Smartphones have what it takes to compete with the Nintendo 3DS and Sony NGP?
Personally, I think the biggest hindrance to the Smartphone platform will be (and I hate to use the word) fragmentation. Yes, there will be Smartphones as powerful as the NGP, but will developers really create games for them when 90% of Smartphone users will still be on older devices not powerful enough to play them? Going further, would people pay full price ($30-$50) for a game in the Android Marketplace for example? I think not, and I don't see developers being willing to create extensive games that sell for $5.
It mentions that Smartphones may become a serious contender in the portable gaming world, pointing out the Xperia Play and talking about the serious power Smartphones will have by the end of the year.
Do you think Smartphones have what it takes to compete with the Nintendo 3DS and Sony NGP?
Personally, I think the biggest hindrance to the Smartphone platform will be (and I hate to use the word) fragmentation. Yes, there will be Smartphones as powerful as the NGP, but will developers really create games for them when 90% of Smartphone users will still be on older devices not powerful enough to play them? Going further, would people pay full price ($30-$50) for a game in the Android Marketplace for example? I think not, and I don't see developers being willing to create extensive games that sell for $5.