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[FREE] [BETA] [GAME] TCG Legends!

Would you play this game for more than a week?

  • Yes!

    Votes: 0 0.0%
  • Not likely...

    Votes: 0 0.0%
  • Nah...!

    Votes: 0 0.0%

  • Total voters
    1
Hi folks, I have been grinding at this game for about 4-5 months now and it's almost finish, I'm just waiting for my artist to send the final character graphics. (So don't despair that the three main characters are... well the way they are... lol)

Please be BRUTALLY honest, I can take it. I just have to integrate Facebook, Twitter, Advertising, the tutorial then I launch.

The version is at the top right, i just uploaded to store so, you might need to wait. You will also need to uninstall old version before installing version 1.05 because I changes the database.
(IF THE VERSION IS BLANK OR DOES NOT SAY 1.05 you have an outdated version)
https://play.google.com/apps/testing/com.bcg.tcglegends.part1

Please rate on...
* Learning Curve (Easy to figure out, Medium, I don't know what to do!)
* Playability (Too easy to beat, Medium, Too hard to beat?)
* Addictiveness (Not addicting, Medium, Very addicting)
* Items Pricing (To cheap, Ok, To expensive)
* Gem Prices (To cheap lol right?, OK, To expensive, I would never spend my real money on that?)
* Would you post or tweet that you are playing this game to others. (It's cool enough, meh..., nah - it would cramp my style)

Thanks and if there is anything else, please let me know. To get free gems just tap the free gems icon in the gems store. But try not to use it unless you would actually buy gems, that way you will get the feels for what it's like to play without a million gems. I have set it to +1 gem per click. :( sorry...

Also I haven't updated the monster files so they are always the same... sorry again.

One last thing the store is LIVE so if you make a purchase it will go through so beware.
 
first lets say this. your prices wont force people to hate your game afterall there decent prices for gems. the games story look ok can use some more detail in it. now heres the bad part. it has horrible explanation on controls, no extra mechanics like quit or restart, it cool how the store runs but pls at least put info resiting what to buy while when u start it just say here's 3,000 coins buy some cards, u should show them how and where instead. this overall the games central idea is cool but the lack of explanation makes it fairly hard to understand and play.
 
first lets say this. your prices wont force people to hate your game afterall there decent prices for gems. the games story look ok can use some more detail in it. now heres the bad part. it has horrible explanation on controls, no extra mechanics like quit or restart, it cool how the store runs but pls at least put info resiting what to buy while when u start it just say here's 3,000 coins buy some cards, u should show them how and where instead. this overall the games central idea is cool but the lack of explanation makes it fairly hard to understand and play. also its pretty easy to beat plus there is a glitch just leave the match and when u come back enemy's hp go to 0
 
Thank you for your honest answer. I am working on the tutorial as we speak. I didn't play for it, so it's that much harder to implement in code that already completed.
 
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