I am building a simple two player turn based game on android:
I have been reviewing the awesome API that google provides for multiplayer games on Android:
https://developers.google.com/games/services/common/concepts/turnbasedMultiplayer
I was going to use it, until I discovered the users need to have a Google+ account. That is not going to work, because it will limit my audience drastically, for my online app.
So now I am considering using Google Cloud Messaging (with XMPP), but that will require me to build and maintain my own app server.
Questions:
Just to confirm, if I used google play services for my turn based game, I would have to ask the user to sign into, or register for google+?
Are there any other reliable peer to peer options for my online android app that don't require the user to do some sign in?
If not, is GCM with XMPP the best way to accomplish turn based networking?
I have been reviewing the awesome API that google provides for multiplayer games on Android:
https://developers.google.com/games/services/common/concepts/turnbasedMultiplayer
I was going to use it, until I discovered the users need to have a Google+ account. That is not going to work, because it will limit my audience drastically, for my online app.
So now I am considering using Google Cloud Messaging (with XMPP), but that will require me to build and maintain my own app server.
Questions:
Just to confirm, if I used google play services for my turn based game, I would have to ask the user to sign into, or register for google+?
Are there any other reliable peer to peer options for my online android app that don't require the user to do some sign in?
If not, is GCM with XMPP the best way to accomplish turn based networking?