Hello,
I would like to create an Android application with rapidly varying histograms, ideally at 60 fps. I'd like it not to be fullscreen but in a tab with text displayed around it.
With the classic classes of android.graphics, it seems that this is impossible and you have latency as soon as you go over several line drawings per second and it easily takes a second to trace the whole histogram. What better api/framework can I use ? Vulkan, Unity or other?
Thank you in advance,
Bretwa
I would like to create an Android application with rapidly varying histograms, ideally at 60 fps. I'd like it not to be fullscreen but in a tab with text displayed around it.
With the classic classes of android.graphics, it seems that this is impossible and you have latency as soon as you go over several line drawings per second and it easily takes a second to trace the whole histogram. What better api/framework can I use ? Vulkan, Unity or other?
Thank you in advance,
Bretwa