BananoTron
Member
hey folks,
can anyone give me a hint how to trigger the onPause() -> onResume() (NOT including onStop()/on(Re)Start()) cycle using the emulator? i tried the "incoming call" function but it always calls onStop() as well. i need this to test if my onPause/onResume code is working properly. while googling i read something about an emulator setting which causes the activities to be destroyed always but i couldn't find that setting in my emulator. if i could deactivate that feature i might be able to test my lifecycle handling better.
any comments are appreciated.
can anyone give me a hint how to trigger the onPause() -> onResume() (NOT including onStop()/on(Re)Start()) cycle using the emulator? i tried the "incoming call" function but it always calls onStop() as well. i need this to test if my onPause/onResume code is working properly. while googling i read something about an emulator setting which causes the activities to be destroyed always but i couldn't find that setting in my emulator. if i could deactivate that feature i might be able to test my lifecycle handling better.
any comments are appreciated.