Mojo Bones
Lurker
Hi everyone,
This is a quick introductory post from us guys at Mojo Bones to give people a quick insight into what we're about.
Mojo Bones is a new indie dev that was started in early September 2011. The company is comprised of three guys and we do everything in-house. It's a very personal, modest set-up that's light years away from the swanky offices and bright lights of the big budget developers. We were once a part of that world, but traded it in to start Mojo Bones and give ourselves more creative freedom.
Our debut game launched on iOS in December and has been well-received. We're as committed to Android as any other OS and are preparing to launch the game onto Android very soon.
There will be a separate post in the 'Android Games' forum where we'll detail the game, rather than double post the info.
Thanks for your time and support. Hopefully, we'll make some new friends in the Android Forums.
Mojo Bones
This is a quick introductory post from us guys at Mojo Bones to give people a quick insight into what we're about.
Mojo Bones is a new indie dev that was started in early September 2011. The company is comprised of three guys and we do everything in-house. It's a very personal, modest set-up that's light years away from the swanky offices and bright lights of the big budget developers. We were once a part of that world, but traded it in to start Mojo Bones and give ourselves more creative freedom.
Our debut game launched on iOS in December and has been well-received. We're as committed to Android as any other OS and are preparing to launch the game onto Android very soon.
There will be a separate post in the 'Android Games' forum where we'll detail the game, rather than double post the info.
Thanks for your time and support. Hopefully, we'll make some new friends in the Android Forums.
Mojo Bones
