Deathslice
Lurker
Launching my app in debug mode alongside the android studio profiler revealed something very starling.
What I've noticed is that in each activity with a TextInput layout field, the amount of allocated objects that the profiler reports is always increasing but if I to go an activity that doesn't have one, it remains constant(for the most part though).
Googling this issue revealed that the TextInputEditText widget inside the TextInputLayout is what is causing this issue(Some to do with having the recalculation and redraws each time the user types).
What are possible solutions to this issue?
What I've noticed is that in each activity with a TextInput layout field, the amount of allocated objects that the profiler reports is always increasing but if I to go an activity that doesn't have one, it remains constant(for the most part though).
Googling this issue revealed that the TextInputEditText widget inside the TextInputLayout is what is causing this issue(Some to do with having the recalculation and redraws each time the user types).
What are possible solutions to this issue?