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If you want innovation then sometimes you have to be willing to pay for it. Now that WP7 is locked up like iphone, this is something that can only be done for Android.
I'm sorry, but I'm not spending $15 for an app that does nothing revolutionary over other free launchers. This isn't the iPhone, there is no reason to charge outrageous prices. Hell, there is a dev at XDA who is porting the ENTIRE WP7 UI to Android and even he's not going to charge $15 for it. I think SPB has priced themselves out of the ballpark for most Android users.
What is the memory usage and the battery drain? These are two crucial things I would like to know before buying, but there is no demo and I am not willing to risk buying software I may not use that costs $15 for my phone. I'd risk it for $5 though, I think that for me is the acceptable premium phone app price.
You can't compare baby blue and white icons to a UI done in opengl.
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I'm not talking about a launcher. I'm talking the entire Xbox and Zune integration built on top of Android code. It isn't a minor undertaking such as Metro UI or even Launcher 7, it is an extremely difficult and time consuming coding. I understand that SPB has definitely spent time (almost a year from what I've read) developing this, but I still believe they have priced themselves completely out of the market. I suppose time will tell.
- No Scrolling Widget Support
Good thing we have enough choice in Android launchers and widgets.
I hope SPB realizes their wrong pricing strategy. It is much better to sell your product with a low price and get acceptance in huge audience, rather than trying to sell it to a small number of users...![]()
SPB may have been around for a long time, but times change.Maybe the price is truly messed up. But SPB has been around for quite some time (since 1999!) and this is the same price that the WinMo version had.