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missing APN settings in mobile networks

Hi, just got this Verizon phone galaxy note 4 N910V , new out of the box, bought on ebay. android 5.0.1 Got the phone to work but cannot get data to work. Tried to get help from service provider but we cannot see APN settings. When I go to more networks then mobile networks there are no APN choices. Software is missing?
Did some searching on the net, found similar questions form other people but no working answer.

Can I fix this or should I return the phone?

Uber like app with Glide (MVP)

Hello everyone, I am a project manager for years and have always found that when starting a tech company the best thing to do is to launch a product to market and validate that market with the most simple prototype.

Most investors ask for a functioning product in order to take a second look at the business as an investment oportunity.

I don't have much programing experience as to tackle this on with code, so I have been suggested an alternative to creating an uber like trucking/logistics platform in Central America using Glide app, zappier, amd tookan with serverless.

My question is based on many of your experience, would I be able to build at least an mvp or functional prototype to get my business of the ground using these apps?

Devices suddenly repeatedly disconnecting from wifi

In the last week or so I have found that my device continually tries to connect to wifi but fails and galls back to 4G.

I have restarted router and turned off 5GHz network even though devices were connecting fine previously with both 2.4 and 5GHz switched on.

The other thing is that it is not just my device. Others in the house are having the same problem with both apple and android devices.

Has anyone else seen this please?

Apps Hello Everyone

Alright, so fairly new here, last time i tried programming/scriptin/coding whatever you want to call it, i was about 15 years old and fascinated with it, then my parents got involved and well im sure everyone here has heard the old they didnt understand it story, anyways i'm looking to get back into it with phone apps.

Anyways ive read some of the information thats stickied on here and i plan on reading the rest but really what im curious about when i go to launch the app depending on its resources etc... should i host it off my personal PC at first or should i go ahead and spring for a VPS.

for any devs currently whatever your app is on whether its gaming or informational etc... is there any common mistakes people make with their first phone app, like what programs they use/shouldn't use, information they read that may be wrong or outdated, i know a big mistake in games for awhile was they made everything client sided even in mmorpgs like gold etc... so i know a lot of stuff needs to be server sided with regular checks and maybe even anti-cheat programs/algorithms for other variables such as monitoring cool downs or player speed, theres even a few games on the app store ive found lately that have those old issues and the devs havent cranked out a bug fix or anything since 2/18/19 just an example.

anyways any and all assistance on this would be GREATLY appreciated.

also in your opinion what language should i work in and should i even use Android studio

Build versions

I recently implemented ads with adMob in my app. In doing so, in order to get everything working right, I ended up raising the compileSdbVersion to 28 and the min & target versions to 26, base OS Oreo 8.0. Prior to this implementation, I was having no problems running on 7.0

Of course, this means that 7.0 devices can't run the app.

But the downside is that, according to the distribution chart, that means my app only runs on ~40% of devices. That's 60% that I'm missing.

I have a lot of trouble working with all the different configurations in gradle - when I change things, I'm constantly getting build errors or "unable to link resource" errors, stuff like that.

Can anyone point me to a resource or offer some advice on how to (a) have ads and (b) be available to a majority of devices (looks like I need to hit 6.0 for that)? Or even just something to help me understand how to work with gradle better, so I can work around these issues?

Move White Noise Lite to sd

Yup, that's what I'm trying to do. I looked at it with My Files but the only option was delete. Application Manager didn't give that choice either. It's not a huge app but more than 70 mb and I'd rather have it on sd. Is this a job for X-plore or maybe Tasker? I've got the S5, a mostly good phone that discharges fairly fast, gets too hot sometimes, and lets the battery fall out too often.

Usb Drivers for Mac

Hi guys,
I am seeking usb drivers to connect my Samsung Tab A sm-t510 to my macbook. Please don't suggest the Samsung drivers they are for Windows only, and Kies/Smart Switch are just so much shite (constantly crashing). Are there any generic usb driver out there that would serve the purpose?
In anticipation
A

Vr checker

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VR checker is free and simple app that check compatibility of your device with vr technology.
VR is now widely used when watching videos, in various games and applications, as well as for controlling drone.
This application is very useful when you buy a new phone or tablet and are not aware of its compatibility with virtual reality.
Also this app is necessary if you want to buy vr headset, but don’t know if your device support virtual reality.
App have modern and simple design with dark mode support.

Not every smartphone can work in virtual reality mode.
It depends on many different characteristics such as the availability of the required sensors and the size of the screen.
The test will also show you which sensors are installed on your device.
The test fast checks for the presence of the necessary sensors for working in virtual reality such as: accelerometer, gyroscope, magnetometer, compass.

In addition, for comfortable viewing, there must be a perfect high pixel density (PPI) and display resolution.
This application will measure these characteristics and tell you how compatible your device is for these parameters.

Features:

✔ Simple and fast check if your phone or tablet is VR compatible
✔ Easy check if accelerometer, gyroscope, magnetometer and compass sensors available
✔ Measure if screen size is optimal
✔ Quick testing by one tap
✔ Calculate the pixel density (PPI) and know if it is comfortable
✔ Find screen resolution
✔ Simple and modern design
✔ Dark mode supported
✔ Accurate measurement

Google Play link



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Fantasy Football league for AF?

I'm thinking we should start a league for members only......who's with me?
i want it casual , but competitive. i would like everyone to participate and not just draft and leave. i am hoping for a minimum of 12, but would like more teams maybe 16? the more the merrier. draft will have to be on the weekend.

anybody interested?

Cannot update

So I destroyed my stock rom, used xxmoons root guide. My phone is rooted and running, however I cannot system update, verification problem, nor update magisk without getting stuck in bootloop. Any gurus wanna take a crack at either problem? Any help would be greatly appreciated!

Selection screens

I'm having one heck of a time trying to get selections screens to display properly in some apps. The screen only shows a slice of the window. I've tried adjusting resolution but it doesn't help. Has anyone run across this before?

An example app would be Kodi Configurator. All windows seem fine until you choose a build, at which point the attached screen is displayed. Quite frustrating.

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Apps JNI issue, changes in c++ file not showing when running app

Hi, fairly new to android development here, but familiar with java.

Been trying to understand JNI as it offers extremely fast calculation over standard android/java.

The open source mandelbrot set app (uses JNI):
https://github.com/dbrant/mandelbrot-android

runs fine in android studio, [via simulator or through my pocophone]

When I make a tiny change to the jni/mandelbrot_wrap.c file, by changing
"drawing (%d)" to something different like "draw777ing (%d)", the change doesn't show in the output, it still says drawing (...)

Even when I make a fresh copy of the app, with a new name, and change the code using notepad, and then load it into android studio, it still outputs drawing (...)

I don't know what's going on, is the c++ file already compiled in the project somewhere, so that changes in the app are never reflected?

Please help if you can, thanks very much.

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