IIMON
Lurker
I'm extremely new to Java, but I still decided to make an android game.
It's a decision maker; you can toss a coin, roll a die, or....something else I'm planning
Anyways, I'm having trouble with printing some text to a TextView. All I want to happen is that when a random number is rolled, it will either display "Heads" or "Tails."
This is all I've come up with, but every time I attempt to run it I'm getting a fatal error and the app closes.
Any help would be appreciated!
EDIT: Her'es the stack trace from the Logcat:
Also I changed the code a bit, but it still I still have no idea how to make it go to the TextView...
It's a decision maker; you can toss a coin, roll a die, or....something else I'm planning

Anyways, I'm having trouble with printing some text to a TextView. All I want to happen is that when a random number is rolled, it will either display "Heads" or "Tails."
This is all I've come up with, but every time I attempt to run it I'm getting a fatal error and the app closes.
Java:
package com.me.koteg.dmaker;
import android.support.v7.app.AppCompatActivity;
import android.os.Bundle;
import android.view.View;
import android.widget.TextView;
import java.util.Random;
public class MainActivity extends AppCompatActivity {
[USER=1021285]@override[/USER]
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_main);
}
public void generate(View view, TextView rd) {
Random rand = new Random();
int number = rand.nextInt(10);
if (number >= 5)
rd.setText("Heads");
if (number < 5 )
rd.setText("Tails");
TextView myText = (TextView)findViewById(R.id.txtDisplay);
String myString = String.valueOf(rd);
myText.setText(myString);
}
}
Any help would be appreciated!
EDIT: Her'es the stack trace from the Logcat:
Code:
01-05 07:34:50.474 16225-16225/com.me.koteg.dmaker I/art: Late-enabling -Xcheck:jni
01-05 07:34:50.511 16225-16231/com.me.koteg.dmaker I/art: Debugger is no longer active
01-05 07:34:50.512 16225-16225/com.me.koteg.dmaker W/System: ClassLoader referenced unknown path: /data/app/com.me.koteg.dmaker-2/lib/arm
01-05 07:34:50.617 16225-16246/com.me.koteg.dmaker D/OpenGLRenderer: Use EGL_SWAP_BEHAVIOR_PRESERVED: true
01-05 07:34:50.689 16225-16246/com.me.koteg.dmaker I/Adreno-EGL: <qeglDrvAPI_eglInitialize:379>: QUALCOMM Build: 10/21/15, 369a2ea, I96aee987eb
01-05 07:34:50.705 16225-16246/com.me.koteg.dmaker I/OpenGLRenderer: Initialized EGL, version 1.4
01-05 07:34:58.461 16225-16225/com.me.koteg.dmaker I/System.out: Tails
01-05 07:35:02.857 16225-16225/com.me.koteg.dmaker I/System.out: Tails
01-05 07:35:03.799 16225-16225/com.me.koteg.dmaker I/System.out: Tails
01-05 07:35:04.624 16225-16225/com.me.koteg.dmaker I/System.out: Tails
01-05 07:35:05.008 16225-16225/com.me.koteg.dmaker I/System.out: Tails
01-05 07:35:05.383 16225-16225/com.me.koteg.dmaker I/System.out: Tails
01-05 07:35:05.792 16225-16225/com.me.koteg.dmaker I/System.out: Heads
01-05 07:35:06.159 16225-16225/com.me.koteg.dmaker I/System.out: Tails
01-05 07:35:06.359 16225-16225/com.me.koteg.dmaker I/System.out: Tails
01-05 07:35:06.559 16225-16225/com.me.koteg.dmaker I/System.out: Tails
01-05 07:35:06.752 16225-16225/com.me.koteg.dmaker I/System.out: Heads
01-05 07:35:06.943 16225-16225/com.me.koteg.dmaker I/System.out: Heads
01-05 07:35:07.134 16225-16225/com.me.koteg.dmaker I/System.out: Tails
01-05 07:35:07.334 16225-16225/com.me.koteg.dmaker I/System.out: Tails
01-05 07:35:10.525 16225-16225/com.me.koteg.dmaker I/System.out: Heads
01-05 07:35:10.985 16225-16225/com.me.koteg.dmaker I/System.out: Tails
01-05 07:35:11.343 16225-16225/com.me.koteg.dmaker I/System.out: Heads
01-05 07:35:11.767 16225-16225/com.me.koteg.dmaker I/System.out: Heads
01-05 07:35:12.193 16225-16225/com.me.koteg.dmaker I/System.out: Tails
01-05 07:35:12.543 16225-16225/com.me.koteg.dmaker I/System.out: Tails
01-05 07:35:12.943 16225-16225/com.me.koteg.dmaker I/System.out: Heads
01-05 07:35:13.378 16225-16225/com.me.koteg.dmaker I/System.out: Heads
Also I changed the code a bit, but it still I still have no idea how to make it go to the TextView...
Java:
package com.me.koteg.dmaker;
import android.support.v7.app.AppCompatActivity;
import android.os.Bundle;
import android.view.View;
import android.widget.TextView;
import java.util.Random;
public class MainActivity extends AppCompatActivity {
@Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_main);
}
public void generate(View view) {
Random rand = new Random();
int number = rand.nextInt(10);
if (number >= 5)
System.out.println("Heads");
if (number < 5 )
System.out.println("Tails");
}
}
Last edited:
