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Anyone else think the F2000 is the best gun in the game?
Doooooood. I wait for the day I hit 60 and get the F2K. Sure, it's hard to handle but come onnnnn. Satisfaction kills are better than no recoil ACR kills. Amirite?
All the attachments minus FMJ. Got all of them yesterday ahaha. I love the F2K.

I'm waiting to see what they will do with BO to be honest. Two things that make me want to believe is:
- Commando is removed
- They thought MW2 was too friendly, so they removing the insane killstreaks. I hope with this, they are revamping the weapon recoil and such as well. Since in my opinion, the weapons in MW2 is far to easy to use.
Guess you can say, bye bye no scoping/quick scoping brats as well while we are at it.![]()


Disagree, but from seeing MW2. I'd say its a good game with some extreme flaws. So I'm not sure about the difference as it is. I might be very biased or want my gameplay to be hard, but I felt that was the worst mistake IW did with the game: they wasn't great with their fans, game itself is very good, but also some extremely badflaws.
Thus I will not say ex-IW is better now or worse, but I hope for a positive surprise from Treyarch. Since that will be my last COD game most likely.![]()


Lets jump up:
1) No beta, which did result into lots of major bugs that was going on for months.
2) Knife range like you said.
3) Dedicated serves need to be in a game like this.
4) In all FPS games out there, it have never been so many people in ONE single gaming using a attachment the whole time. (Granade Launcer)
5) Tactical Insertion, the thought behind it was brilliant. Though the aftermatch which was easily foreseen was not, the tool of the boosters in all gamemodes.
6) The explosion radius is way of the grid.
7) Spawn was hmm, but let's face it there. Most FPS mess up the spawns, though I must admit this is IW bad heel in their games.
8) Most weapons feels the same, there is some differences in some few weapons. (mpk/f2000) Where I did feel challanged when using them.
9) Killstreaks, man I love the idea of custom killstreaks, I dont like the idea of 5 kills with my barrel usual results in 10-20 kills that I dont do at all.
10) Certain unbalanced sets of perks.
I think these representate certain major/minor flaws in IWs game, the beta would probably saved us for most glitches. There was some weapon bugs and still one weapon that aint fixed (UMP + sil) which doesn't get range or damage reduction, while being just as powerful as a AR.
Unbalances with Perks: Quick Scoping, LW/Mara, Commando, OMA/DC/Tube. These are things they could have foreseen in my eyes.
Feel free to be against what I'm saying here though, but I felt this and slightly unstable Matchmaking Server made this game to bit hmmm.... Though it is one of the best modern FPS games ever nevertheless. The story elements and the way the go through the singleplayer is epic, but I felt they lacked a lot in multiplayer aspect.
Though what I said here could been a result from Actionvision and what they said they wanted as well, I ain't going to shoot too many monkey's in my post.
Those are my reason, and yes - My favorite COD by far is COD and COD2! That's bit what I miss about the newest COD. I hope this post helps a bit and clearify what I meant by it Hitman.![]()

Well, I can reason with a majority of your ideas which seem like flaws but n00b tubing is a personal preference. You cannot say the game is flawed if a majority of people want to be assholes and use a cheap weapon. It's available to everyone but not everyone decides to use it. I also do not see anything wrong with Tact Inserts either. Explosive radius is a bit excessive, I agree but it's not bad to the point where I just would give up the game and quit playing altogether.
The rest of your statement I pretty much stand in agreement with. Either way, I still will stand extremely firm on the fact that Treyarch develops garbage and like someone else mentioned the only thing that they have made that was worthwhile was Nazi Zombies on CoD: World at War (which I haven't even played and don't intend on playing).