Google Lat Long Blog
We're constantly making improvements to Google Maps in order to take advantage of better hardware and web standards. For example, last October we launched MapsGL to capitalize on the improved graphics capabilities offered by WebGL.
In our pursuit of new digital frontiers, we realized that we may have left behind a large number of users who couldn't access Google Maps on their classic hardware. Surprisingly, the Nintendo Entertainment System (NES) was unsupported, despite its tremendous popularity with over 60 million units sold worldwide.
Our engineering team in Japan understood the importance of maps on retro game systems. With the power of Google