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Apps Android application development bottleneck

eljainc

Lurker
Hello,

I consider myself a fairly average in knowledge programmer who has worked with C# code.

I have been working with developing a couple of Android apps using the Eclipse environment (Eclipse Galileo). I work with the NDK and the emulator using Android 1.6. I have many problems when loading the Eclipse platform. It takes a long time to load and the emulator can take 10-15 minutes to start. ADB cannot connect to the emulator sometimes so I have to kill and restart ADB, or sometimes restart Eclipse or the emulator.

Is there an alternate development environment under WinXP which might be a little bit faster and more stable?

Thanks
Mike
 
Sounds like you need to invest in a beefier development machine. Particularly the more RAM you can have the better. You want enough so you can not only fit both Eclipse and the emulator in memory, but also have lots of spare RAM for disk cache. I have 12GB, but 4GB on WinXP should be enough, 6GB would be better.

Alternatively, you can develop using an actual android device instead of an emulator. This would free up some CPU and RAM for the IDE.

You don't absolutely need eclipse, or any IDE. You can (theoretically) develop using the command-line and a simple text editor. The Dev Guide on developer.android.com shows how you can setup and build Android projects from the command line.
 
Is there an alternate development environment under WinXP which might be a little bit faster and more stable?

Hi! Maybe you need the Apache Ant? Look what I've found about it:
enterra-inc.com/techzone/using_ant_android_applications_building/
This seems to be the most intuitive and easy explanation of Ant.
 
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