Springloaded
Lurker
Hi there, I wanted to mention my game, "Atomic Test Pilot"...It's my first game on Android, (it's a very simple arcade twitch concept).
My goal was to release it and see what happened, I have quite a few games on iOS and have decided to start porting them to Android, and hope to start doing simultanious releases with my future games.
I realise I have a lot to learn about Android, releasing this same game on iOS got around 3,000 downloads in the dirst few days, however on Android I have so far only reached 13 downloads! (one being me!!) can anyone tell me what I am doing wrong?
Also if you get the chance to test it out, please let me know if there are any issues! the idea is to test that I am doing things right with this, before moving on to some of my better known games (Hiragana Pixel Party and Nuclien)...
check the game out here
https://play.google.com/store/apps/...NvbS5zcHJpbmdsb2FkZWQuYXRvbWljdGVzdHBpbG90Il0.
Thanks
james@springloadedsoftware.com
My goal was to release it and see what happened, I have quite a few games on iOS and have decided to start porting them to Android, and hope to start doing simultanious releases with my future games.
I realise I have a lot to learn about Android, releasing this same game on iOS got around 3,000 downloads in the dirst few days, however on Android I have so far only reached 13 downloads! (one being me!!) can anyone tell me what I am doing wrong?
Also if you get the chance to test it out, please let me know if there are any issues! the idea is to test that I am doing things right with this, before moving on to some of my better known games (Hiragana Pixel Party and Nuclien)...
check the game out here
https://play.google.com/store/apps/...NvbS5zcHJpbmdsb2FkZWQuYXRvbWljdGVzdHBpbG90Il0.
Thanks
james@springloadedsoftware.com