Is it possible to create an Augmented reality with just android studio with 3D images ?
All the tutorials I have seen are using software like Layar, vuforia ,ARtoolKit, and so on.
I would say no. Not what I would consider augmented reality anyways. Outside of the Pokemon Go "augmented reality" which just looks like images overplayed onto of the camera which I would say is not augmented reality, just a cheap way of doing it. So if that is what your looking for, I would just stream the cameras images into the background of the phone and not let it have any interaction. Then use the compass to set the direction of the player is facing. Then place on top of that the game pieces or images you want to do. Just have a listener on the pieces so that you can interact with them.
Those are my two cents on mobile augmented reality.
What do you call real Augmented reality ?
I have been looking at Vuforia and wikitube and other, I dont see what they bring more to the table. Android studio have all the API for sensor reading (GPS, compass..) and 2D , 3D support. I am new at this. I for sure seeing it with the same angle as you do.
This is a little closer as to what I think vr is https://www.oculus.com. But honestly I think "Real" VR is the holodeck off star trek. That is why I say that its not possible from a phone. Kind of like 2.5D graphics. Its ok but not VR. Phones honestly cannot support this level of processing. Just overlay stuff on the camera and pretty much thats it.
I feel you can just use android studio vanilla to do all the work, just using a third party makes things a bit easier to bring in. But then also muddies the water if you want to port over to iOS eventually. There may be no third party libs for iOS that have the same functions.
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