Vanquished
Android Expert
if you run things like chainfire you have to expect shit to be messed up. Don't play tegra games on non-tegra devices. Instead of bashing the dev, look at your hardware...if its not tegra then pony up the cash cheapo. This runs smooth as butter on my xoom, common sense says I wouldn't even touch it with my captivate.
As shaolin said, it seems you are misunderstanding not only what is being said, but what Chainfire 3D is capable of and how the Nvidia chip really isn't all that is is hyped up to be.
Chainfire 3D has allowed people with non-tegra devices to play every Tegra game on the market perfectly, with exception to this one (and any other game that is coded to use the PhysX). This goes to show you that these other devices are perfectly capable of playing these games.
@OP. I would by this game in a heart beat if I could, it looks really cool, but alas, I do not have a Tegra powered phone nor do I plan on getting one. I am however getting the E3D when that comes out at the end of this month, and aside from current devices being able to handle it, I'm pretty sure this could as well (along with the SGSII, Sensation and other dual-core phones coming out on the market), so why limit your profits to one chip set.
Of the hundreds of Android phones that are out, very few people have Tegra 2 devices. Of the few people that actually own these devices not all of them play games. Of the ones that do play games not all of them may like racing games. Of the few people who like racing games this particular "genre" of racing may not appeal to them; and so on...The market you are trying to enter is so small, you won't survive if you don't expand to other devices (in particular the dual core phones, but as both I and other users have stated, there are older devices that can probably handle this fairly well).
I'm sure you could find lots of help over at http://www.xda-developers.com/ to optimize the game on quite a few devices without losing the current game play that you say is only capable with PhysX if you are having trouble. As someone said in another forum about this same arugment, if you really want to you can slap the "works best with Nvidia" sticker on it, but once again limiting the game only to this one device is flat out idiotic.
An example of a game that is really similar which has already been mentioned is Reckless Racing, you should probably check it out. The game is amazing, and doesn't seem to be much different from your game, physics engine and all (the main difference being the "rally" genre while yours has more of a NASCAR/F1 feel to it). This is proof that you can get your game working on other devices without losing any gameplay features (with exception to maybe scaling down the graphics).
You'll notice that the pictures and gameplay video resemble your game quite a bit:
https://market.android.com/details?id=com.polarbit.RecklessRacing&feature=search_result


