M mojombo Lurker Aug 10, 2014 #1 Hi guys, I'm streaming external camera frames to OpenGL texture, but sometimes (not every frame), there are artefacts: The bigger the frame size acquired from camera, the more often artefacts are seen. Please, help solve this issue!
Hi guys, I'm streaming external camera frames to OpenGL texture, but sometimes (not every frame), there are artefacts: The bigger the frame size acquired from camera, the more often artefacts are seen. Please, help solve this issue!