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[Game][Free][Puzzle] Color Coded

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Color Coded is an addictive twist on the classic Jewels style three-in-a-row puzzle game that adds Sudoku like strategy.
Mix primary colors together to make secondary colors. Get three or more of the same secondary color in a row to score. The game is over when you run out of moves.
*High Score Board keeps track of your best games.
*All content 100% free.
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Google Play

https://play.google.com/store/apps/details?id=com.colorcoded&feature=more_from_developer

SlideMe
Color Coded | SlideME

I'd love to hear any feedback!
 
Hey there, gave your game a try. Got some feedback for you:

Overall, a pretty interesting game, the color matching twist is a fun mechanic, but it also notches up the difficulty of the classic 3-match gameplay up a couple of notches.

Some tips that will help in terms of interface - although many people are familiar with the standard color wheel having the conversions visible in the game itself will make things much easier. Additionally having the colors animate/fade (Blue + Red <fade into > Purple etc) will make the gameplay much clearer!

In terms of user interface, it would be very helpful to pop up the instructions the first time a new user plays the game (Most people go right to the Play button because they want to get a feel for the game instead of tapping instructions). Also when somebody exits a game, have it save the game instead of dumping them out to the high-score (they might not be done with the game yet!). In terms of language, try to stay away from more negative statements ("failed to achieve a new high score") and go for positive ("Close!" "Try again!" "Almost!" "Not bad") to encourage users to keep playing.

Lastly, I personally think that the color scheme could be improved by making the tiles a little softer and having some sort of non-black background.

Overall, the idea is pretty sound - I know I pointed out mostly things to work on but since you wanted feedback, I hope this helps.
 
Thanks for the great feedback, iatll! I'll definately make use of it. I agree with you especially about the ui in the game screen. I really need to, at the very least, make the instructions available from there and make ending the game require two presses.
 
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