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The majority only use 300 megs or so, I downloaded a bunch yesterday.
I am at 140 apps with 4 from GL and still have 3.33GB free so it doesn't seem to a problem as long as you have an SD card for your music/pics and stuff.
The majority only use 300 megs or so, I downloaded a bunch yesterday.
I am at 140 apps with 4 from GL and still have 3.33GB free so it doesn't seem to a problem as long as you have an SD card for your music/pics and stuff.
This is where Gameloft should make the main APK file small and then download the rest of the game data as a separate binary package. And obviously, choose the external MicroSD card as the storage device to store that data.
Making an APK file that big can't be good.
That can't be right, there are some map programs out there that you can get that download a separate piece of data and it places it in a folder located on the SDCard. It wouldn't be hard to put something in there to detect the external MicroSD card.