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Apps Google Play Games Services Skill Based Matchmaking Algorithm

Kailas

Newbie
I've been looking into using the Google Play Services multiplayer functionality for a game and I was wondering if it would be possible to implement a matchmaking system like HoN/LoL/DotA2 (and plenty of other games) where each player has a skill rating and gets matched into games with players of similar skill, and if they wait too long then they can get matched against players further away from their skill level.

The only thing I've come across that gives you control over the Google Play matchmaking algorithm is the ability to specify an exclusive bitmask, but I don't think that can achieve what I want.
Does anyone know of a way to implement a dynamic skill based matchmaking algorithm in Google's system, or an alternative system that I could use (preferably free)?

I posted this question on Reddit (http://www.reddit.com/r/gamedev/comments/2otb0o/google_play_games_services_skill_based/) and was recommended to find an android support forum, so here I am.
 
That's a Google problem and keep in mind I just found out from a app developer that if Google Dont like what your doing they can shut you down without notice
 
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