nickdalzell
Extreme Android User
I wish Android would do the same as iOS then if and when an app crashes. Because if there is one thing I cannot stand is the app telling me the thing stopped when I wished it would crash and burn silently. That being said at least the apps work in my ipad and iPhone. Google+ won't even run period in Android. I am too irked to take a chance and spend a similar price on a flagship android device and have the same problem (and lack of retina display and accepting migraine inducing AMOLED screens again) and then I spent as much as I would on an Apple product and still not getting what I want.
It's not that iOS is better, but it is better for me.
The android ANR notice has to be the most annoying addition to Android, too. In that instance it isn't even a crash, but an annoying alert that cannot be turned off or disabled, that comes up for an app (mostly a game) taking too long to load. That was the most annoying thing I experienced. Either way, a flagship android won't have the games I play which are exclusive to iOS, plus I'd have to live with the watered down ports of Facebook and Netflix...no thanks..
I find it humorous that one knocks Apple iOS for being locked down when you cannot even disable crash notices, ANRs or turn off the low space warning, even if you're rooted. You cannot even prioritize the UI thread to mimic iOS. In addition, the battery life is still a problem, confirmed by a Galaxy S3 user today. She said it lasted longer but still figured 32 hours standby with everything turned off (defeating the purpose of a smartphone in the first place) was good. App badges are nonexistent or broken in Android. Only working for missed calls and sms messages, with buggy support for Facebook or other apps. I liked the badge counters in iOS and hated the cluttered status bar of icons in Android. Not to be insulting but why is Google, who admits to the lag in Android which inspired project butter, trying to 'fx' the problem by slapping multiple cores and tons of RAM, just to get fluid UI transitions which still cannot compare to iOS? What good is the hardware spec if you still feel like you're using a 486? To close an app in Android takes too many steps. Settings, apps, manage apps, select app, force quit. In iOS, double-tap home, hold down the app in the recent list and tap the minus sign. In Android ICS and up, even swiping the app away in a similar menu doesn't close the app. Android is supposed to let the user own and control his device. Yet apps start by themselves like phantoms and waste RAM and I never have control over what runs and don't runs. I have that control in Linux! Isn't Android Linux? Why can't I control which apps run or not? Even the 'quit' option rare as it is doesn't always keep an app closed.
It's not that iOS is better, but it is better for me.
The android ANR notice has to be the most annoying addition to Android, too. In that instance it isn't even a crash, but an annoying alert that cannot be turned off or disabled, that comes up for an app (mostly a game) taking too long to load. That was the most annoying thing I experienced. Either way, a flagship android won't have the games I play which are exclusive to iOS, plus I'd have to live with the watered down ports of Facebook and Netflix...no thanks..
I find it humorous that one knocks Apple iOS for being locked down when you cannot even disable crash notices, ANRs or turn off the low space warning, even if you're rooted. You cannot even prioritize the UI thread to mimic iOS. In addition, the battery life is still a problem, confirmed by a Galaxy S3 user today. She said it lasted longer but still figured 32 hours standby with everything turned off (defeating the purpose of a smartphone in the first place) was good. App badges are nonexistent or broken in Android. Only working for missed calls and sms messages, with buggy support for Facebook or other apps. I liked the badge counters in iOS and hated the cluttered status bar of icons in Android. Not to be insulting but why is Google, who admits to the lag in Android which inspired project butter, trying to 'fx' the problem by slapping multiple cores and tons of RAM, just to get fluid UI transitions which still cannot compare to iOS? What good is the hardware spec if you still feel like you're using a 486? To close an app in Android takes too many steps. Settings, apps, manage apps, select app, force quit. In iOS, double-tap home, hold down the app in the recent list and tap the minus sign. In Android ICS and up, even swiping the app away in a similar menu doesn't close the app. Android is supposed to let the user own and control his device. Yet apps start by themselves like phantoms and waste RAM and I never have control over what runs and don't runs. I have that control in Linux! Isn't Android Linux? Why can't I control which apps run or not? Even the 'quit' option rare as it is doesn't always keep an app closed.



My first Android was a galaxy s1 way back in the day, and the only reason I chose that was because there was no iPhone on Verizon at the time. If you do ever choose to give android a try, I would strongly suggest trying a nexus device. It fixes a couple of the issues you weren't find of: like fragmentation, and ui. The nexus jellybean devices don't lag nearly as bad as other skinned devices do. But in the meantime, I hope your Apple device serves you well
:beer: