IabHelper.OnConsumeFinishedListener mConsumeFinishedListener =
new IabHelper.OnConsumeFinishedListener() {
public void onConsumeFinished(Purchase purchase, IabResult result) {
if (result.isSuccess()) {
// provision the in-app purchase to the user
// (for example, credit 50 gold coins to player's character)
}
else {
// handle error
}
}
};