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[ Live Wallpaper ] -- HyperColor

The free version is not worth installing and the paid version at $2.50 is a little steep for a wallpaper.

For 99 cents I'd be all over it.
 
This is not a wallpaper, this is

16(particles)*38(backgrounds)*300(elements count)*5(color boost) * 20(particle size) *5(glow settings) *200(viscosity) * 2(glitter/destruction mode)
=
36480000000 wallpapers + your own particles/backgrounds

For me its a lot of fun, and its only 2.5 bucks, still less than big mac and it lasts forever :)

Ok. end of trolling.
 
This is not a wallpaper, this is

16(particles)*38(backgrounds)*300(elements count)*5(color boost) * 20(particle size) *5(glow settings) *200(viscosity) * 2(glitter/destruction mode)
=
36480000000 wallpapers + your own particles/backgrounds

For me its a lot of fun, and its only 2.5 bucks, still less than big mac and it lasts forever :)

Ok. end of trolling.

Ok, fancy wallpaper.

My end of trolling.
 
The free version is not worth installing and the paid version at $2.50 is a little steep for a wallpaper.

For 99 cents I'd be all over it.

I just don't get it. People are ready to buy a phone for 600$ and over without a blink of an eye yet they still can't afford to donate a couple of bucks for an app that obviously took a lot of effort to develop. :p

[HIGH]http://www.youtube.com/watch?v=IdzC0sxyG3Y[/HIGH]
Rofl for the title :D
 
It doesn't make any difference if someone paid 10k for their phone. Apps must be priced competitively according to their compition. Just because I drive up to McDonald's in a 100k car doesn't mean I want to spend $20 on a hamburger.
 
I have uploaded new version while ago.
Current one is 2.0.51.
There is a possibility to freeze simulation by double tapping screen, so your battery wont be drained much while sim is paused.
Overall size of app has been shrinked and there are some other minor changes in some presets.
 
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