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Apps My first android NDK game (LightFields - Tetris with physic engine)

Hi there!
I'm proud to talk here about my first game project and steps toward ANDROID and Native Dev kit (NDK).
This game is made of C++ and OpenGL ES 1.1 API. It uses Box2D physic engine and also libPNG, FreeType2.
LightFields is a Tetris game with Physic engine. My goal here is to port this game from Apple iPhone platform to the Android Platform with help of the NDK. I will gladly share my journey and developer tips in this forum.
Feel free to share your feedbacks with me!

Check LightFields development blog on Tumblr : http://lightfieldsgame.tumblr.com/
--
JMeyer
http://jadegame.com
 

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Looks very cool, nice idea! How did you get on with the NDK? Eclipse, IntelliJ or cmdline? I did my first android game a while back and felt I spent 10x more time time fighting with eclipse than coding....

Hope you game gets some attention.
 
Looks very cool, nice idea! How did you get on with the NDK? Eclipse, IntelliJ or cmdline? I did my first android game a while back and felt I spent 10x more time time fighting with eclipse than coding....

Hope you game gets some attention.

Hi, thank you!
I did use AndroidStudio's IntellijIDEA IDE. I did struggle a lot with Gradle's Makefiles too:)
The game has a few downloads, as it's harder than ever to be known in to the App Store.. but we keep updating it up!
Regards,
Julien
 
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