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My first app needs some feedack

Hey guys I worked hard on my first app but it has never been found once. I paid for an Admob campaign, $100 to have it advertised it was downloaded 87 times in a day, then the campaign exhausted its $100 and no more downloads. I have many ideas to further develop the app but scared to invest hours of my precious time just for it to continue to not be found.

Can I ask for opinions of the app, it is a simple kids game which I really hope to add all my ideas into.

It can be found in the play store by searching deucalion0


I only have one app so far. It is so difficult for single beginner developers to even get a decent start in the play store. I just want to get something out of this as I hope you will understand.


Many thanks to anyone who can assist me on this!

Kind regards!


Ray
 
I've just installed, obviously a little basic for someone of my age, so I'm probably not the best judge. :p

I can test on my 4 year old son though.

One thing that sticks out is the music is sort of annoying, if there was an option to turn it off, that'd be grand.

I didn't play for long, but is it broken down in to levels? Even if moving on to the next level does nothing difficulty wise, something visual or sound based telling them they have done well will probably make it more interesting to children. If it's just a change in screen colour, or a picture of a trophy or something, that would make them feel like they're doing it for something.

Make sense?
 
El presidente good man for your feedback!!!

I think your pointers are great cheers!

I very much so want to make quality apps but without reviews the apps get lost instantly and the feedback is non existent. I appreciate your time and I have taken your criticism in fully.

Your from Scotland too which is great!!

:)

Cheers!!!!!
 
No not at all I understood your feedback as constructive! :)

I have a high scores database included in the app to show players how good they are doing at the game as well as a clapping sound when the game ends to provide a sense of "well done". The game is aimed at younger players, I spent a long time trying to find a balance between nice, simple and enjoyable.

It's a lot of work trying to do a good job! :)

I won't stop until I cannot do any better, constructive feedback like yours gives me direction!

:)

Cheers!
 
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