Just thought to announce here the release of Populus Romanus, a turn based strategy wargame for Android.
There is a free version (1 scenario) downloadable at:
https://market.android.com/details?id=com.populusromanus_free
and also a full version (8 scenarios) here:
https://market.android.com/details?id=com.populusromanus
Those few screenshots on Android Market probably already tell more than several pages of explanation, so if you're interested in turn based strategy genre, please spare a few seconds and take a look!
It's a one man hobby project, born out of love for the "just one more turn, it's only 4AM" kind of strategy games. Did it for myself really first, mentality being "this kind of game I want to play on my phone and a tablet". I'm actively developing it forward still, but released it last weekend as it had reached the goals for a "final v1.0" game that I had set for myself. However, local multiplayer, more scenarios and some updated graphics are coming up next ... and possibly anything else that fits in the overall picture.
I'm also pondering whether to add a more open-ended (one could say "civilizationish") empire-building game mode in addition to the pre-defined battle-oriented main campaign. However, that might venture a bit too far from the core idea of this particular game and I'd rather do one thing well than several poorly, so currently I'm leaning towards undertaking the empire-building as the topic of the next game (which will probably be built mostly on the same engine, but having a bit different rules and AI).
Anyhow, I'd be really thankful for constructive comments or criticism about the game! What could I improve? What is already good?
There is a free version (1 scenario) downloadable at:
https://market.android.com/details?id=com.populusromanus_free
and also a full version (8 scenarios) here:
https://market.android.com/details?id=com.populusromanus
Those few screenshots on Android Market probably already tell more than several pages of explanation, so if you're interested in turn based strategy genre, please spare a few seconds and take a look!
It's a one man hobby project, born out of love for the "just one more turn, it's only 4AM" kind of strategy games. Did it for myself really first, mentality being "this kind of game I want to play on my phone and a tablet". I'm actively developing it forward still, but released it last weekend as it had reached the goals for a "final v1.0" game that I had set for myself. However, local multiplayer, more scenarios and some updated graphics are coming up next ... and possibly anything else that fits in the overall picture.
I'm also pondering whether to add a more open-ended (one could say "civilizationish") empire-building game mode in addition to the pre-defined battle-oriented main campaign. However, that might venture a bit too far from the core idea of this particular game and I'd rather do one thing well than several poorly, so currently I'm leaning towards undertaking the empire-building as the topic of the next game (which will probably be built mostly on the same engine, but having a bit different rules and AI).
Anyhow, I'd be really thankful for constructive comments or criticism about the game! What could I improve? What is already good?
