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Problem with GameBoid Lite

Encoresx

Lurker
Hey.

First of all, I must say I'm loving this forum.

Secondly, I was hoping someone might be able to help me a bit regarding my GameBoid Lite app.

It runs perfectly on SE x8, but there's one problem that I just can't overlook - I know that full version of GameBoid allows you to save game on places you wouldn't be able to normally save on, but I was told that GameBoid Lite supports in-game saving via ordinary method the game is using.

I loaded up Pokemon Ruby, saved my game, quit the app, and then when I re-load the app and load Pokemon Ruby again, the game doesn't show my save file there at all.


I was wondering if there's something special I need to do, like enable the app to write on my android memory or something, to be able to keep save files, but dnno.


Any help appreciated !
 
The thing with the pokemon games is that they had a battery saving feature, one that is quite primed to stop emulation. You'd need to configure the app to save at 128bit rather than the usual 64bit save states that other games use. Unfortunately, I don't know how to do this.
 
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