cruelladle
Lurker
Hi,
I have a couple question regarding starting out developing for android.
I have experience in C#, javascript and C++, so i don't think moving to java would be too hard for me, but the main problem is i have no clue where to start.
So basically, i'd like to begin developing a touch instrument, but lack the resources to do so.
Here's a list of things I'm clueless on:
Thanks!
-Cruelladle
I have a couple question regarding starting out developing for android.
I have experience in C#, javascript and C++, so i don't think moving to java would be too hard for me, but the main problem is i have no clue where to start.
So basically, i'd like to begin developing a touch instrument, but lack the resources to do so.
Here's a list of things I'm clueless on:
- Utilizing the touch controls (*how to find coordinates of the fingers individually, I'm guessing this has something to with the order of fingers placed on the touch pad to specify a new input*)
- Setting up eclipse correctly in order to work with android and test out the app as it comes along
- I'm not familiar with java's setup, so the first thing in the list might need a little bit more detail regarding how to actually import the assets to find the touch coordinates in java
- Not entirely sure if android devices have a pressure sensor, but if they do, i also need to find out how to measure how hard someone presses on the screen.
- The program will be sound heavy, so I'm not sure if this is a java question or android, but how would you go about programming sound much like Timbre.js (i cant provide link apparently) works if its a little harder to understand that's fine too.
- Anything else i need to know to make an instrument app
Thanks!
-Cruelladle