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Help All Google Play Apps & Updates Default To SD Card

En4cer2k11

Well-Known Member
Ok, so I have a bit of a problem here. It appears that over the course of the last few days every app I try to download or update from the Play Store will install to the sd card by default. The reason why this is a problem is because the integrity of my sd card has deteriorated over time to the point where its now essentially read-only.

The last time I tried to cut and paste a file to the sd card, the move failed and the phone glitched out and stopped recognizing the card. I restarted my phone and tried it again and then the move was successful, but later on the file just disappeared altogether.

I don't know when or why apps started defaulting to the sd card, but I noticed something was wrong with my apps within that last few days because they would always run fine once, but then if I tried to run them again they would force close and never open again. Plus, the app icon would change to a green android icon with a box on his stomach, and the app name would be "com.whatever" instead of the app title. I only just recently discovered through the app manager that they were installed on the sd card for some reason, and it seems to me that the inability to write to the card is corrupting these apps. I can't seem to figure out how to STOP apps from downloading to the sd card and reset the default back to the device storage (rather than moving them manually) and I was wondering if anybody has experienced this problem and knew how to redirect the download destination.
 
1) If the sard is a SanDisk, contact them (there's contact info on their web site). They're easy to work with if you have a defective card and they'll replace it.

2) If not, put the card into a card reader and plug it into your computer. Copy the entire card to your computer. (Then go to work or sleep - it'll probably take hours.) Then run h2testw on the card. It'll do a full test. If the card is defective, it'll tell you. If the card is counterfeit (say a 2GB memory chip with the card programmed to say it's 32GB), it'll tell you that too. In either case you can contact the manufacturer of the card. Some will replace it with no problem, some will give you a hard time. (That's why I spend the extra for a SanDisk - if the card is defective they replace it. No hard time. And it's rare to find a defective SanDisk card.)
 
1) If the sard is a SanDisk, contact them (there's contact info on their web site). They're easy to work with if you have a defective card and they'll replace it.

2) If not, put the card into a card reader and plug it into your computer. Copy the entire card to your computer. (Then go to work or sleep - it'll probably take hours.) Then run h2testw on the card. It'll do a full test. If the card is defective, it'll tell you. If the card is counterfeit (say a 2GB memory chip with the card programmed to say it's 32GB), it'll tell you that too. In either case you can contact the manufacturer of the card. Some will replace it with no problem, some will give you a hard time. (That's why I spend the extra for a SanDisk - if the card is defective they replace it. No hard time. And it's rare to find a defective SanDisk card.)

Oh gosh! I have a 64GB sd card (SanDisk). That's gonna take FOREVER. But I'd really prefer not to take the card out of my phone because I have a whole bunch of music on my sd card (copied over from my old S3 before I traded it in) and I have a whole lot of lengthy playlists that I would prefer not to have to rebuild by memory, again. It takes a couple days.

I mean, for the time being, I'm ok with not being able to write to the card because I have plenty of stuff on there as it is (1GB remaining). What I don't know is how my recent app installations (mainly games) started installing to the sd card by default, and how to reverse it. It never used to do that.
 
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