(sorry, by keyboard is dying, so my punctuation may be a little off. getting a new one tomorrow)
wow, i can't believe how entertaining i found this thread. i especially like how everyone has managed to keep their sense of humour through it. although i must be reading this post-moderation thankfully. I've been using my htc desire for 6 months or so & am totally in love with it. but i have to admit that i agree with UI on at least one point. this one below:
i loaded up a few of my larger apps like google listen, kindle, audible & imdb. funny thing is that these apps all actually have a home button that pops up when you hit the menu button. I'm sure that there are apps that don't have this button but I can't seem to find any atm. although on a side note, audible calls it library rather than home which is a little confusing.
oh I remember now the game crystallight doesn't bring up a home button when you press menu, only things like pause. when you hit the back button, your presented with things that should should be on the menu, like home & exit game. the back button also refuses to respond after you press it & the menu pops up. I've never read the documentation google has for devs about things like this, but i'm guessing that they are not supposed to do that.
I'm talking about quite a polished game here too. apart from this inconsistancy, the app is very well written. honestly though, this is more an issue of having an open market. one would assume that apple would reject this game until they fixed it.
i have to agree with everyone saying that an app killer is not needed though. i can run my phone for several weeks, loading & using many of the apps on my phone. Then, if i restart my phone (which would kill all my "running" apps), I don't notice any difference in performance. basically, androids own in-built running tasks manager works perfectly well.