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Wondering what settings you are using for the Evo 3d. For my Evo 4G, I was just using the iPhone preset and changing the resolution to 800 x "keep aspect ratio".
The movies being converted are coming from HD sources.
For me, I'm turning my 3D Blurays into side-by-side mp4s at 540x960. This is the format in which I'm assuming the device records video, so it should be able to play it this way. Maybe I'll ask the Wirefly guy on youtube about the format of the video sample he showed.
EDIT: Forgot to mention that I'm doing it at that resolution because I don't want to waste space on my SD card and I don't really plan on sharing the video with an external display.
For me, if I'm going to put a movie on my phone, I'm only going to use that file with the phone. It will allow me to fit a lot more videos on the sdcard. Space is kinda valuable on the phone; not so on the desktop/laptop where I have tons of disk space and I can DLNA to the TV rather than use the phone as the media server.
It will be a while before I have a TV that supports MHL, and I'm not so keen on buying the cables/adaptors to dual stream and charge with the phone.
My video sources are going to be my blurays (1080p) and DVDs (480p). So encoding to 720p just to put it back on the TV doesn't make sense for either scenario. One results in reduced quality. The other results in an enlarged 480p-quality image, which doesn't look very good.
OTOH, for someone who exclusively uses the phone to provide video content to the TV, encoding in 720p would make perfect sense, given that the source video is 720p or higher.
However, my point is similar to novox's. I have all of the original sources for my converted files, so I have no real need to have them at a quality appropriate for an external display. Also, while I admit I didn't use the terminology correctly, the logic still stands that the container for the 3D files is likely a common format since, in the video review, he was able to incorporate it into the video with no mention of format or difficulty of conversion. Lastly, we still don't know what sort of format/compression/container/etc. we should use to optimize video output on the Evo 3D. How would we figure that out?
And just like with the Evo, consider a good media player that extends the playback capabilities over that offered by HTC, as needed.Audio supported formats:
- Playback: .aac, .amr, .ogg, .m4a, .mid, .mp3, .wav, .wma (Windows Media Audio 9)
- Recording: .amr
Video supported formats:
- Playback: .3gp, .3g2, .mp4, .wmv (Windows Media Video 9), .avi (MP4 ASP and MP3), .xvid (MP4 ASP and MP3)
- Recording: .3gp
I'd trust the Sensation specs from HTC for the containter type:
And just like with the Evo, consider a good media player that extends the playback capabilities over that offered by HTC, as needed.
I'd guess going in that if your targets are H.264-vid/AAC-sound (H.264 and AAC are codecs) within a .mp4 file (container), you ought not suffer too much grief.
That said - while H.264/AAC are popular, your BD movies may be encoded using other codecs - it would seem to me if your tools were to tell you that, you could find a downsampling scheme, perhaps resulting in a .wmv file where you were only increasing compression, and changing codecs (transcoding) at the same time. I could be wrong on that - but I'm kinda sure that BD movies come in more than just one way.
Blu-ray Disc - Wikipedia, the free encyclopedia
P.S. Do you think the Evo 3D will record 3D video as .3gp? I don't know much about it, but it seems like an old file type (I remember some older phones of mine using it).
With an app such as Rockplayer, is there really any need to use Handbrake to convert movie files ? I know I don't.
I'd trust the Sensation specs from HTC for the containter type.
...
I'd guess going in that if your targets are H.264-vid/AAC-sound (H.264 and AAC are codecs) within a .mp4 file (container), you ought not suffer too much grief.
That said - while H.264/AAC are popular, your BD movies may be encoded using other codecs
If you want to reduce them to what's allowable for file size (2GB) on an SD card formatted as FAT32, then yep, you need some tool to downsample on the PC side.
The limit is 4GB for FAT32 -- (2^32)-1 bytes, to be exact. Most 720p videos can be converted to well under this limit, retaining 720p resolution and a very high perceptual quality. "Downsampling" is also not necessary.![]()
In Android, I do believe you'll find that it's using a signed, not unsigned, in the file code, therefore, 2^16-1 or about 4 GB - so we were both wrong on the math I think.
But yes, I believe I was wrong, it's 4 GB.
These container formats are pretty standard -- you'll find a similar (if not even identical) list for even 3-yr-old non-smartphone types (cheap Nokias, for instance).
The point I'm trying to make is that we'll need to figure out what the hardware can decode within a given spec. For instance, at 720p, what level is supported? 3.1? 4.1? CABAC? 8x8DCT? How many reference frames are supported? How many B-frames? What features of the B-frames? Weighted P-frames? Closed-GOP? Colorspaces? Custom matrices? mv-length? MBAFF/PAF interlaced mode? Max macroblocks/sec[/frame] beyond level limit? Etc...
Once these are known (and they can be known by testing the device), 720p content (or any other content, even just qHD) can be created for the device in a manner that takes full advantage of the hardware decoding and provides the best picture quality. Hence my point to hold off converting until this is known.
The reason you saw the 3D video from Wirefly in such a manner is likely because 3D AVC is just header signalling of whatever type you're using internally. The major currently-supported AVC 3D signalling are: SBS, OU, HSBS, HOU, of which the device itself appears to be using HSBS given the output picture in the Wirefly demo (either the signalling wasn't respected or it was ignored due to lack of appropriate hardware/rendering chain). But again, this is just saying the pants are blue.
We still need to know what they're really made of!![]()
Ha ha ha.
I have never had such a math challenged day in my llfe.
Ok, that's back to 2 GB.
I suppose none of that matters for me. I would have no idea how to make use of any of that information![]()
Well for one, it means you can use a much better quality "preset" in your encoding software than "iPod."![]()
I apologize. I've had a red letter day of getting things wrong all day.
Sure! Let's see... well, I'd have to install "handbrake" first. Which I gather isn't difficult, so I'll see what I can do. In any case, no good would come from it until someone tests the device for its max capabilities. I know I will.
And for the 4Gb thing, I'm glad I tried it for myself. I simply couldn't believe a standard kernelspace environment would somehow use broken FAT32 drivers, so I stuck on a 3.1gig file and watched it to the end. It seeks just fine, too. I can now (easily) verify up to 4gb files work fine (Froyo). You guys scared me for a second, sheesh. XD