Greetings, fellow Turbo 2 users.
I've noticed something odd about the touchscreen on this phone. When I first place my finger (or touch pen) on the screen, the touchscreen does not track any movement of the touch at all until it has moved about 70 pixels in any direction. Only after that does it properly track every small motion. This is problematic when manipulating anything having to do with a dragging gesture, such as the seeker on media or brightness slider, for example, because you end up having to drag far beyond where you wanted to in order for the screen to start tracking a dragging movement. Then you have to drag back to where you wanted. Basically, the screen doesn't track dragging until after that initial touch has moved a pretty significant amount. After the first recognition of the touch moving, it tracks perfectly as long as you keep your finger on the screen.
My only guess right now besides a defect is that it is either intentionally designed that way or caused by the Verizon brand flexible glass screen protector that I had placed on it (amid reports that the exterior lens is not very scratch resistant). I don't believe I've ever run into a touchscreen that has this substantial "dead zone," and I'm hesitant to try taking off the screen protector.
The easiest way to see it is with the "Yet Another Multitouch Test" app from the play store or enabling the "Pointer Location" overlay from developer options. When I test it, slight movement in any direction or even moving my finger in a circular motion doesn't move the pointer overlay (and the x and y positions stay unchanged). Even if I have multiple touches on the screen at a time, it won't track the movement of any particular pointer until I move it a good 60-70 pixels away from the initial point of detection.
So I just want to know if anyone else has observed this problem before I do anything.
I appreciate any reply.
I've noticed something odd about the touchscreen on this phone. When I first place my finger (or touch pen) on the screen, the touchscreen does not track any movement of the touch at all until it has moved about 70 pixels in any direction. Only after that does it properly track every small motion. This is problematic when manipulating anything having to do with a dragging gesture, such as the seeker on media or brightness slider, for example, because you end up having to drag far beyond where you wanted to in order for the screen to start tracking a dragging movement. Then you have to drag back to where you wanted. Basically, the screen doesn't track dragging until after that initial touch has moved a pretty significant amount. After the first recognition of the touch moving, it tracks perfectly as long as you keep your finger on the screen.
My only guess right now besides a defect is that it is either intentionally designed that way or caused by the Verizon brand flexible glass screen protector that I had placed on it (amid reports that the exterior lens is not very scratch resistant). I don't believe I've ever run into a touchscreen that has this substantial "dead zone," and I'm hesitant to try taking off the screen protector.
The easiest way to see it is with the "Yet Another Multitouch Test" app from the play store or enabling the "Pointer Location" overlay from developer options. When I test it, slight movement in any direction or even moving my finger in a circular motion doesn't move the pointer overlay (and the x and y positions stay unchanged). Even if I have multiple touches on the screen at a time, it won't track the movement of any particular pointer until I move it a good 60-70 pixels away from the initial point of detection.
So I just want to know if anyone else has observed this problem before I do anything.
I appreciate any reply.
Last edited: