Spikebob21
Well-Known Member
I just wanted to bring this to everyones attention that i have confirmed that Chainfire3D[Root] is working on our phones...
Basically this with let you play some games that would otherwise lag like crazy...
This is an app so it has a user interface..
Now to test this i installed a Getting Popular app called Hambo.
This game laggs like crazy and sometimes FC'ed on my phone... then i came accross this Chainfire 3D app so i read up on it and i understand it says its for 1ghz devices only but i decided to test it and basically it worked beautifully...
I went to settings and enabled "Reduce texture quality" loaded the game and wow its so smooth...
Now there are a few options to choose from..
Options:
Different apps have different ways to utilize your system hardware so basically you need to test the apps with the different options.. now theres not a ton of options theres 6 (3 ones you mainly use).
This can really make our phones shine i think if we can start playing those games that we complain about in Google Play... Its not the apps fault but maybe the Device...
Hey maybe we can get Temple Run to work now
Theres a TON of info here at the XDA guide Chainfire3D[Root] Guide/Info
Steps to help you get things rolling are located here in this single Post...Get Things Rolling Faster with This Guide...
THIS IS FROM THE GUIDE ABOVE BUT ITS EASIER TO READ ONE POST SO I TAKE NO CREDIT FROM THIS GUIDE BELOW..........
Basics
As stated, you want to enable as little as possible to make apps work the way you want, as the more you enable, the more CPU Chainfire3D will use to do the work.
IMPORTANT #1: Simply enabling all the options is counterproductive, unless you know you need them all.
IMPORTANT #2: Enabling both "Reduce texture quality" and "Unroll textures" is quite a silly thing to do. Read their descriptions, and think about it for a minute
Both options are available because performance-wise, on some hardware one is better, while on other hardware the other is better.
IMPORTANT #3: "Reduce texture size" is NOT compatible with a LOT of apps. If you are seeing weird things, this setting is likely the problem.
(1) When starting out, you simply shouldn't enable anything. When running an app, and it doesn't work as expected, first go into the configuration and see if there is a plugin (only) you can use to make it work better.
(2) If there is no plugin or you are not satisfied with it, try the "Reduce texture quality" option to see if it improves performance. This is the most "compatible" option to use. Though texture memory use is cut in half, often you don't see a big difference (or any difference at all even) in the end-result being displayed on screen.
(3) Alternatively, try the "Unroll textures" option. Be sure to UNcheck the "Reduce texture quality" option when using this.
(4) As last resort, use the "Reduce texture size" option. While this option greatly reduces memory usage and can have an awesome speed improvement as result, it is NOT compatible with a LOT of apps.
(5) If performance is adequate, try enabling the MSAA feature to improve visual quality.
............................................................................................................................................................................
I hope this can help some people!
Please press Thanks if this was useful info to you....
Basically this with let you play some games that would otherwise lag like crazy...
This is an app so it has a user interface..
Now to test this i installed a Getting Popular app called Hambo.
This game laggs like crazy and sometimes FC'ed on my phone... then i came accross this Chainfire 3D app so i read up on it and i understand it says its for 1ghz devices only but i decided to test it and basically it worked beautifully...
I went to settings and enabled "Reduce texture quality" loaded the game and wow its so smooth...
Now there are a few options to choose from..
Options:
- Reduce Texture Quality-Reduce textures to 16-bit color, may reduce memory use and image quality, and increase performance (depends on hardware)
- Unroll Textures-Unroll textures to full 32-bit color, may increase memory use, and increase performance (depends on hardware)
- Reduce texture Size-Downscale textures, may reduce memory use and image quality, and increase performance. This is NOT compatible with all apps!
- Disable RGBA Emu-Enable this if red and blue appear swapped.
- Disable Mapbuffer Emu-May make some games work.
- Also the option to load a Plugin-Load a plugin.
Different apps have different ways to utilize your system hardware so basically you need to test the apps with the different options.. now theres not a ton of options theres 6 (3 ones you mainly use).
This can really make our phones shine i think if we can start playing those games that we complain about in Google Play... Its not the apps fault but maybe the Device...
Hey maybe we can get Temple Run to work now

Theres a TON of info here at the XDA guide Chainfire3D[Root] Guide/Info
Steps to help you get things rolling are located here in this single Post...Get Things Rolling Faster with This Guide...
THIS IS FROM THE GUIDE ABOVE BUT ITS EASIER TO READ ONE POST SO I TAKE NO CREDIT FROM THIS GUIDE BELOW..........
Basics
As stated, you want to enable as little as possible to make apps work the way you want, as the more you enable, the more CPU Chainfire3D will use to do the work.
IMPORTANT #1: Simply enabling all the options is counterproductive, unless you know you need them all.
IMPORTANT #2: Enabling both "Reduce texture quality" and "Unroll textures" is quite a silly thing to do. Read their descriptions, and think about it for a minute
Both options are available because performance-wise, on some hardware one is better, while on other hardware the other is better.
IMPORTANT #3: "Reduce texture size" is NOT compatible with a LOT of apps. If you are seeing weird things, this setting is likely the problem.
(1) When starting out, you simply shouldn't enable anything. When running an app, and it doesn't work as expected, first go into the configuration and see if there is a plugin (only) you can use to make it work better.
(2) If there is no plugin or you are not satisfied with it, try the "Reduce texture quality" option to see if it improves performance. This is the most "compatible" option to use. Though texture memory use is cut in half, often you don't see a big difference (or any difference at all even) in the end-result being displayed on screen.
(3) Alternatively, try the "Unroll textures" option. Be sure to UNcheck the "Reduce texture quality" option when using this.
(4) As last resort, use the "Reduce texture size" option. While this option greatly reduces memory usage and can have an awesome speed improvement as result, it is NOT compatible with a LOT of apps.
(5) If performance is adequate, try enabling the MSAA feature to improve visual quality.
............................................................................................................................................................................
I hope this can help some people!
Please press Thanks if this was useful info to you....