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Root [Boost Mobile] Ok guys some help for some furture dev/themers

Doc

Android Expert
I don't do this very often but I have a shout out for some help here, one for BLVCKHVLO for UOT Kitchen if anyone has a link it would be very much appreciated so he can finish his theme.

Another is for jimsmith80 so he can build an individual apk. I know all of you have stuff going on, but remember we all were in there place at one time. All there trying to do is make it better for all of us, just like you guys are doing.

Thanks for any help here............... :D
 
I don't do this very often but I have a shout out for some help here, one for BLVCKHVLO for UOT Kitchen if anyone has a link it would be very much appreciated so he can finish his theme.

UOT Kitchen



Another is for jimsmith80 so he can build an individual apk. I know all of you have stuff going on, but remember we all were in there place at one time. All there trying to do is make it better for all of us, just like you guys are doing.

Thanks for any help here............... :D

I'm guessing you're referring to the AOSP compile he's trying to do? Ooooh, I'm lost there. Never tried an AOSP compile... at least yet.
 
I think I found the info I needed for creating the apk. Its the same process I had to use fir building mkboot. Thanks guys.

I think UOT is down for updates
 
OK- finally got this going pretty nicely...

Just a couple of questions:

How do I edit the text color of the notifications menu?

Right now I'm working on cyanoid, and it's blue, uot is down, and I can't figure out how to edit these xml's. I don't know if things are different for the warp than other androids, if there is a good xml editor that anybody can recommend?

I need a tutorial that is concise and orderly. Please don't assume lol.
 
OK- finally got this going pretty nicely...

Just a couple of questions:

How do I edit the text color of the notifications menu?

Right now I'm working on cyanoid, and it's blue, uot is down, and I can't figure out how to edit these xml's. I don't know if things are different for the warp than other androids, if there is a good xml editor that anybody can recommend?

I need a tutorial that is concise and orderly. Please don't assume lol.

I do most of my editing from within my IDE, which is Virtuous Ten Studio. Notepad++ is also really good. It can even convert the end-of-line characters from Windows style to Unix style.
 
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I use apktool and nano for editing. I'm a big fan of command line. Apktool is pretty simple. To decompile "./apktool d nameofapk.apk" to recompile "./apktool b nameoffolder nameofnew.apk.
 
I still can't for the life of me find where he changed the text color for the drop down menu :( I've been searching xda and here and in xml's like crazy. I can't find anything specific for gingerbread- all of the tuts have different locations. If I could just change the text notification color in the drop down menu and "sound off" in the lock screen i would do a back flip. PS mercury, virtuous studio is the bomb. I can't believe I almost deved a whole theme with ninja morph :mad:

EDIT: BACKFLIP! Found it!

EDIT: I found it but now it doesn't want to build the system UI. It DOES build frameres, but it just bootloops. There is not option to decompile for GB 2.3.5. Just 2.3 and 2.3.3. I have made sure that they were not signed (system files). This sh#t is really cumbersome.
 
Did you place the androidmanifest.xml and the meta-ibf folddrs from.the original apk into your moded apk. Mercury and I both made the mistake of not doing that

Nope. Going to try that. Why don't any of the tuts explain this? People could save themselves a lot of noob questions lol.

Edit:
K- I'm frustrated. Now it builds but just boot loops. I think I'm done with this. Ridiculous. I don't get why it's so difficult to edit a couple of #@!$% xml files??!! I mean for how much they put into making this interface to edit this stuff, you would think they could make compiling WORK. Example- if the old files mentioned are to remain intact why would the program touch them in the first place???? Why wouldn't they just change the files you change end of story?

I need some simple step by step instructions for GB 2.3.5 to decompile and recompile after editing- I assume the colors I choose are doable as they show up in the virtuous xml editor (ff9900cc would be the correct format for say purple? Would this cause an error?). I'm not finding anything concise and clear as to how to do this anywhere for virtuous or for apk changer. If somebody could suggest a program that works that they have used with clear instructions as to how decompile and recompile with exactly which files need to be added or replaced, I would reaaaaally appreciate it and give super cred on anything I build (I know- it's the only currency I have).
 
There is a version of apktool available for windows. I believe the only difference between my instructions above would be to enter at the command promt apktool.exe vs ./apktool. The adantage to command line editing is that any errors are reported in detail. It make things a lot easier to fix. Virtous may have similar out put but you will need to check with Mercury on that.
 
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I still can't for the life of me find where he changed the text color for the drop down menu :( I've been searching xda and here and in xml's like crazy. I can't find anything specific for gingerbread- all of the tuts have different locations. If I could just change the text notification color in the drop down menu and "sound off" in the lock screen i would do a back flip. PS mercury, virtuous studio is the bomb. I can't believe I almost deved a whole theme with ninja morph :mad:

EDIT: BACKFLIP! Found it!

EDIT: I found it but now it doesn't want to build the system UI. It DOES build frameres, but it just bootloops. There is not option to decompile for GB 2.3.5. Just 2.3 and 2.3.3. I have made sure that they were not signed (system files). This sh#t is really cumbersome.

I know, VTS rocks!! As big a fan I am of the CLI, I have to say I love this tool. So far as tutorials, yes, I agree, they're all screwy. Incorrect info, missing steps and horrible grammar are all order of the day. You're lucky to find something you can halfway decently interpret correctly, let alone a tutorial specifically for the Warp... they just don't seem to exist. Once my ROM is released and stable I'll start working on a set of my own tutorials covering all the software tools and basics. That way everything I had to learn from scratch will be documented here for those to come.

When decompiling, use the Android 2.3.3 setting, since according to this everything from 2.3.3 to 2.3.7 is all API level 10.

The tip Jim gave you is correct, but is only necessary for system files. If you ever need to recompile regular apps (e.g. from the Play Store) you can just check the option to sign with test keys, and it works just fine.



Nope. Going to try that. Why don't any of the tuts explain this? People could save themselves a lot of noob questions lol.

Edit:
K- I'm frustrated. Now it builds but just boot loops. I think I'm done with this. Ridiculous. I don't get why it's so difficult to edit a couple of #@!$% xml files??!! I mean for how much they put into making this interface to edit this stuff, you would think they could make compiling WORK. Example- if the old files mentioned are to remain intact why would the program touch them in the first place???? Why wouldn't they just change the files you change end of story?

I need some simple step by step instructions for GB 2.3.5 to decompile and recompile after editing- I assume the colors I choose are doable as they show up in the virtuous xml editor (ff9900cc would be the correct format for say purple? Would this cause an error?). I'm not finding anything concise and clear as to how to do this anywhere for virtuous or for apk changer. If somebody could suggest a program that works that they have used with clear instructions as to how decompile and recompile with exactly which files need to be added or replaced, I would reaaaaally appreciate it and give super cred on anything I build (I know- it's the only currency I have).

Another cool thing about Virtuous is that when you're specifying colors in hex as you describe, it will automatically underline the hex value with the color it will produce. You can fine tune your color without ever needing to leave your IDE :)



There is a version of apktool available for windows. I believe the only difference between my instructions above would be to enter at the command promt apktool.exe vs ./apktool.

Correct, you don't need the "./" when starting a program in DOS... er... command prompt. You also don't need to specify the ".exe" part, either - just typing "apktool" by itself will suffice.



The adantage to command line editing is that any errors are reported in detail. It make things a lot easier to fix. Virtous may have similar out put but you will need to check with Mercury on that.

Virtuous gives all its output in the Build Errors and Logs sections. I believe it displays the same output as APKTool will since internally that's what it's using anyway.

If you still can't get it working, Dropbox me the files you're trying to mod and I'll test to see what it takes to do a no-edit compile. That way you can eliminate your mods as the source of any problems.

...and if you don't have a Dropbox, you can use this link and you and I both will get an extra 500MB :-D
 
I know, VTS rocks!! As big a fan I am of the CLI, I have to say I love this tool. So far as tutorials, yes, I agree, they're all screwy. Incorrect info, missing steps and horrible grammar are all order of the day. You're lucky to find something you can halfway decently interpret correctly, let alone a tutorial specifically for the Warp... they just don't seem to exist. Once my ROM is released and stable I'll start working on a set of my own tutorials covering all the software tools and basics. That way everything I had to learn from scratch will be documented here for those to come.

When decompiling, use the Android 2.3.3 setting, since according to this everything from 2.3.3 to 2.3.7 is all API level 10.

The tip Jim gave you is correct, but is only necessary for system files. If you ever need to recompile regular apps (e.g. from the Play Store) you can just check the option to sign with test keys, and it works just fine.





Another cool thing about Virtuous is that when you're specifying colors in hex as you describe, it will automatically underline the hex value with the color it will produce. You can fine tune your color without ever needing to leave your IDE :)





Correct, you don't need the "./" when starting a program in DOS... er... command prompt. You also don't need to specify the ".exe" part, either - just typing "apktool" by itself will suffice.





Virtuous gives all its output in the Build Errors and Logs sections. I believe it displays the same output as APKTool will since internally that's what it's using anyway.

If you still can't get it working, Dropbox me the files you're trying to mod and I'll test to see what it takes to do a no-edit compile. That way you can eliminate your mods as the source of any problems.

...and if you don't have a Dropbox, you can use this link and you and I both will get an extra 500MB :-D

I'm going to try one more thing and then I'll send you my frames and sysui files.

I am going to try and add the old resource files as well, because regardless of what I do, when compiling it purging the files (values folders where I have to modify colors.xml to change text colors in notifications and lock screen). When it builds the binaries, these folders aren't in there...?? So even if I put the meta and manifest in there, none of my mods are showing up.

If I get this fixed later, I will send it to you anyway so we can get the extra dropbox space :)
 
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