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I see that some of the custom roms have changes to build.prop. What changes are you making and do they really make a difference? I see many tweaks listed online but I question the effectiveness of some of them.
If they're the right ones, they make plenty of difference. One example is the dalvik.vm.heapsize tweak. Normally, that line is dalvik.vm.heapsize=32m. Many of us have tweaked the build.prop so that line is, instead, dalvik.vm.heapsize=64m. I'm too tired to provide a quality wordy description of the difference, but try playing fruit ninja when the value is 32, versus when it's 64. The result is much smoother, higher FPS gameplay.
General Performance
debug.sf.hw=1
Edit existing line,
dalvik.vm.heapsize=48m
persist.sys.ui.hw=1
Faster Scrolling
ro.max.fling_velocity=12000
ro.min.fling_velocity=8000
Saves power
ro.ril.disable.power.collapse=1
pm.sleep_mode=1
windowsmgr.max_events_per_sec=60 (can be increased to higher values)
wifi.supplicant_scan_interval=180
Raises quality of images
ro.media.enc.jpeg.quality=100
ro.media.dec.jpeg.memcap=8000000
ro.media.enc.hprof.vid.bps=8000000
Increased Media & Streaming Performance
media.stagefright.enable-player=true
media.stagefright.enable-meta=true
media.stagefright.enable-scan=false
media.stagefright.enable-http=true
net.tcp.buffersize.default=4096,87380,256960,4096, 16384,256960 net.tcp.buffersize.wifi=4096,87380,256960,4096,163 84,256960
net.tcp.buffersize.umts=4096,87380,256960,4096,163 84,256960
net.tcp.buffersize.gprs=4096,87380,256960,4096,163 84,256960
net.tcp.buffersize.edge=4096,87380,256960,4096,163 84,256960
net.tcp.buffersize.evdo_b=4096,87380,256960,4096,1 6384,256960
Disable sending usage data
ro.config.nocheckin=1
To make the phone ring faster when dialing out
ro.telephony.call_ring.delay=0
Disable black screen issue after call
ro.lge.proximity.delay=25
mot.proximity.delay=25
Disable USB Debugging icon from Status Bar. (Just the Icon, debugging remains enabled.)
persist.adb.notify=0
Makes apps load faster and frees more ram. (Edit exsisting line)
dalvik.vm.dexopt-flags=m=v,o=y
Improve 3g data speeds
ro.ril.hsxpa=2
ro.ril.gprsclass=10
ro.ril.hep=1
ro.ril.enable.dtm=1
ro.ril.hsdpa.category=10
ro.ril.enable.a53=1
ro.ril.enable.3g.prefix=1
ro.ril.htcmaskw1.bitmask=4294967295
ro.ril.htcmaskw1=14449
ro.ril.hsupa.category=5
Update :
Increase the volume steps in-call :
ro.config.vc_call_steps=20
By Default, android offers seven audio levels for calls. This can be altered through this command , if you want to fine adjust the volume of your voice calls. This won
From what I understand changing the heap size can potentially make larger apps run more efficiently but could make smaller apps less efficient.
Anything besides heap size worth playing with?
It's made every app I've ever used more efficient, so far as I can tell, at 64.
Otherwise, plenty. See the post above me, for example.
You can find a lot of them here - http://forum.xda-developers.com/showthread.php?t=1874269
From what I've learned the heapsize is set by the hardware to where there is a limit. If this is the case increasing it won't necessarily do anything unless the value is supported by the device. Also doing so won't give you noticeable performance boosts (could be wring about that ) but will help larger apps have a bit mire wiggle room.
I've actually decreased the size from 48 to 36 in my test build of TheLGE and I've had increased performance all around
Ahh food for thought. Im learning more everyday
This doesnt affect battery life?
It doesn't appear to. If it does, it seems to be negligible/not noticeable.
Hmm. All the ROMs I've used on my Evo V 4G are set to 128.
Hmm. All the ROMs I've used on my Evo V 4G are set to 128.
I believe the maximum heap size depends on the amount of ram the phone had the who can go to 128 because it has more ram.
If they're the right ones, they make plenty of difference. One example is the dalvik.vm.heapsize tweak. Normally, that line is dalvik.vm.heapsize=32m. Many of us have tweaked the build.prop so that line is, instead, dalvik.vm.heapsize=64m. I'm too tired to provide a quality wordy description of the difference, but try playing fruit ninja when the value is 32, versus when it's 64. The result is much smoother, higher FPS gameplay.