mwl1119
Android Expert
can you atleast post once in awhile to see how you're doing? it'd be nice but then again i don't want you to lose any time
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can you atleast post once in awhile to see how you're doing? it'd be nice but then again i don't want you to lose any time
leave him be, man. he's doing us a big favor. let him do it on his terms.yeah i follow him, does he post anything about the BH2....NO. Only vibrant stuff.
Still same issue's with sound.. and given there is still no clear source for the sound.. I'll be more than happy to give the phone back to the sender if we want to get pushing about it...
In addition to having a bunch of BH2s walking around and showing their true potential.
i might not have the phone anymore but i still love those exilharating moments you give to your fans with your roms and releases!
I'm sure someone else could help you with that so we can give Eugene space, I'm guessing he's not a big fan of some of this pressure. otherwise there are many step-by-step guides here on the forums...trust me man, if I can do it, you can do it.Eugene if i send you my phone will you root it and flash to galaxy 1.6 for me? ive been having alot of trouble becuase of vista machine. lol and i am really hoping for 2.1 on Behold 2. right now this is my only choice and if it takes 30 years i will wait that long no doubti might not have the phone anymore but i still love those exilharating moments you give to your fans with your roms and releases!
Thank you for all your help and i pray for this to happen!

Using AppBrain (which I've since uninstalled since it was making my phone not fall asleep) I was able to install Angry Birds, which technically requires 2.1 or higher.
It ran, but at about 2-5fps. Is this probably because of the hardware not being able to handle that sort of game or is it because older Android OS just can't process it right? Basically, in an ideal world where we had a fully working 2.1 or 2.2 running on the Behold II, would the game work better?
I realize this is all hypothetical, but I'm curious about it and how it relates to the actual hardware power of the phone.
Also wrong thread, but I think Angry Birds uses textures that are designed for larger displays. I think they just added a backwards compatibility option that re-sizes the game's textures for display on older phones. Rovio's physics engine may also need some asm optimizations as well.Wrong thread, but Angry birds works for 1.6+. The issue is they just moved it to OpenGLS1.0. They just need to work on performance better for older phones. If you had 2.1+ with a descent phone it would run fine.
I managed to get the build source for the original 1.5 build before Samsung took down the open source site a while back. There on my Linux laptop I believe, if you guys are interested in that or think it would help I'll upload them. Maybe if I get some spare time I can take a look at this ROM. Not sure what it takes to do the android deal, but I've compiled Linux from source and made custom builds for embedded systems. Assembly and C are my languages, none of this java object oriented crap (no offense to you new wave programmers out there, I understand how the market has changed)!