ricorafael
Newbie
How do we get Nova 3 to work on our phones? Nova 2 works on mine but says the new one won't.
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My guess is that you need a modified build.prop. What ROM are you using? Maybe the MTDEV team can cook a fresh build.prop up after they get the critical issues sorted out with CyanogenMod. Also, I don't know if our phone meets the system requirements. That looks like quite a high-end game, there. Probably gonna be slow on our single-core phone with 512 MB RAM. If you can do without it (that is, we cannot find a build prop), game on the PC or play lighter games for Android. I seem to have had bad luck with Gameloft games saying our hacked device isn't compatible, which doesn't really surprise me. But there may be a fix. I just need to find out the system requirements.How do we get Nova 3 to work on our phones? Nova 2 works on mine but says the new one won't.
How do we get Nova 3 to work on our phones? Nova 2 works on mine but says the new one won't.
Have you tried my Thunderprop yet?
Thanks for all the replies. I am using mtdev cm7 build 8-9-12. And yes I have thunderprop. My other gamelof games work fine I have and play Nova 2.
Be careful with the thunderprop. It changes the build.prop and that's where we made a bunch of beneficial changes. When I get home I'll make a merge of the thunderprop and our mtdev fit the different versions.
i was curious about our build.prop myself, i know with thunderprop it can unlock lots of games and apps that our phone cant normally get but usually can easily run, but the fact that it changes what type of phone everything thinks we have has always bothered me
i know nothing about the build.prop, but was curious to if the mtdev team edited or are planning to edit it to where it still says we have a triumph, but the values would be changed to show apps/games that our phones can actually run, but never normally show up
Well, That's just it. In order for the play store to see us as a thunderbolt, we have to edit the identifications. Everything else can stay the same, just the IDs. I think I'll get some done tonight and I'll send them to g60 so he can add it to the first post if he wants. I just want to make sure that if the ROM is used, then it has the right files in it. My thunderprop merge will be experimental, mind you. It's amazing what the systems look for.
I wonder if the easier route would be to contact Google and ask them to add our device in to seeing more games? Has anyone tried that, or is that g60 crazy talk?
I wonder if the easier route would be to contact Google and ask them to add our device in to seeing more games? Has anyone tried that, or is that g60 crazy talk?
I wonder if the easier route would be to contact Google and ask them to add our device in to seeing more games? Has anyone tried that, or is that g60 crazy talk?
I wonder if the easier route would be to contact Google and ask them to add our device in to seeing more games? Has anyone tried that, or is that g60 crazy talk?
So I guess we have it there. We could contact each app developer individually, or use something like thunderprop.Google's website said:Only apps that are compatible with your device will show up when you search or browse on Google Play on your device.
Apps that are listed as not compatible with your device cannot be downloaded on Google Play. Some common reasons for incompatibility are:
Developers are responsible for setting these compatibility requirements, so for more information or to request that an app become available for your device, we recommend contacting the developer directly.
- Screen size/density
- Android OS version
- Country availability
- Mobile carrier
- Other hardware features (camera, graphics capabilities, etc.)
I'm also on g60 style final rom. I can see N.O.V.A. 3 in the play store to purchase but I'm not gonna drop $7 on it to test if it works. I installed thunderprop when I was running the reloaded rom but didn't reinstall after I flashed to g60, so I don't know if it carried over after I factory reset, cleared caches and flashed a different rom.