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So Epic 4G only has 1 GB Internal Memory?

I am not sure about the higher quality in the FFC but I do know that many reviews have stated the Galaxy S phones taking better pictures than the Evo despite the smaller camera. (5MP vs 8MP)

I figure this is because Samsung is an electronics company that makes cameras also so they have experience with it more than HTC which is just a phone manufacturer.

I saw similar reviews about the iPhone camera taking better pics than the EVO, despite having only a 5mp camera. It's been discussed a lot that camera pic clarity is more dependent on the lens vs. the actual megapixels.

I can confirm this because my cousin had an old point and shoot Canon 1.5 mp Elph and it took 10X's better pics than the Sony 7.0 mp point and shoot I had. From what I understand, the only thing that the megapixels affect are being able to take larger sized pictures and scale them down, without loosing clarity.

And I completely agree about Samsung. Since they're an electronics company, they already have top quality TV's and cameras in the market, which gives them a leg up on the competition when adding screens and cameras to their phones.
 
Has anybody ever confirmed whether the Epic4g's internal gig is wired up like microSD (which would suck), or is a "normal" flash chip with conventional addressing and 16 or 32-bit data bus (vs the 4-bit data bus that constrains microSD)? From what I've read, that might be the real reason the Epic4g has only a gig.
 
Has anybody ever confirmed whether the Epic4g's internal gig is wired up like microSD (which would suck), or is a "normal" flash chip with conventional addressing and 16 or 32-bit data bus (vs the 4-bit data bus that constrains microSD)? From what I've read, that might be the real reason the Epic4g has only a gig.

It's 1GB of ROM, which is eeprom read only memory, it's not really 1GB it's shared with the OS the same way the Evo is. You'll also get a 16GB memory card.
 
I saw similar reviews about the iPhone camera taking better pics than the EVO, despite having only a 5mp camera. It's been discussed a lot that camera pic clarity is more dependent on the lens vs. the actual megapixels.

I can confirm this because my cousin had an old point and shoot Canon 1.5 mp Elph and it took 10X's better pics than the Sony 7.0 mp point and shoot I had. From what I understand, the only thing that the megapixels affect are being able to take larger sized pictures and scale them down, without loosing clarity.

And I completely agree about Samsung. Since they're an electronics company, they already have top quality TV's and cameras in the market, which gives them a leg up on the competition when adding screens and cameras to their phones.

I'm pretty sure I read somewhere that the iPhone has Samsung camera hardware in it...probably why it takes better pics than the Evo and is probably on-par with the Galaxy S series. :)
 
I'm pretty sure I read somewhere that the iPhone has Samsung camera hardware in it...probably why it takes better pics than the Evo and is probably on-par with the Galaxy S series. :)

That makes complete sense then. Wouldn't surprise me at all.
 
I heard (may be inaccurate) that some android apps dont run smoothly off microSD flash. Might this be cause for concern for Epic owners? What might be the most taxing apps, games to run a test once I get mine?
 
I heard (may be inaccurate) that some android apps dont run smoothly off microSD flash. Might this be cause for concern for Epic owners? What might be the most taxing apps, games to run a test once I get mine?

I've been running apps off my sd card for 4 months now with a2sd(rooted Hero). I do have a class 6 card, 16GB so that might help it work better. I'm assuming the sd card shipping with the Epic will be class 2 and could possibly suffer some lag issues.
 
I've been running apps off my sd card for 4 months now with a2sd(rooted Hero). I do have a class 6 card, 16GB so that might help it work better. I'm assuming the sd card shipping with the Epic will be class 2 and could possibly suffer some lag issues.

Even a class 2 is more than enough to run apps from your SD card there is a strong misconception out there that apps somehow need faster data transfer than 2Mb/s which is the minimum spec of a class 2 card. That's ridiculous what's your app doing that it needs roughly the same data transfer needed to
record real time 720p video? Generally even a class 1 (if such a thing existed) would be more than capable in terms of speed to run some petty app.
 
Even a class 2 is more than enough to run apps from your SD card there is a strong misconception out there that apps somehow need faster data transfer than 2Mb/s which is the minimum spec of a class 2 card. That's ridiculous what's your app doing that it needs roughly the same data transfer needed to
record real time 720p video? Generally even a class 1 (if such a thing existed) would be more than capable in terms of speed to run some petty app.

Come to think of it, apps probably don't need that much data transfer rate. Indeed It's more of a worry for things like 720p video recording and playing back high res 720p mkv files at 24fps. This is when class 2 cards might not cut it. Thats when a higher class card would really benefit. Will have to see about all of this. On that note, I did hear there was a new Kingston class 10 card out if you're really looking to stay at the cutting edge of microSD flash.
 
I downloaded an app the other day that said "Since this app cannot be used on SD, we have disabled the option to move it to SD card" and ppl were asking why. Apparently, if an app uses a widget to display data, and you connect your phone to your PC to mount the SD card as a hard drive, it not only kills any processes on the SD card but removes all widgets that run off of SD card. So you have to put them back where they were. So he took away the ability so people wouldn't complain.

I see the reasoning behind tihs and I don't think its fixable -- mounting as a hard drive DOES change how the SD card is seen by the phone.

I'm guessing that this will present more challenges on the Epic, however, I plan on just putting only the apps that absolutely must go on the phone there, and leaving the rest of the space for emails/contacts/calendar. Rest of the apps go to the SD card.
 
I'm not too concerned with storage space. I have a Moment and for the apps I actually use, I still have 37MB free out of 218MB.

Only thing I see that I'll need to do is buy a Class 6 microSD card (32 or a few 16s) to keep HD movies on.
 
I downloaded an app the other day that said "Since this app cannot be used on SD, we have disabled the option to move it to SD card" and ppl were asking why. Apparently, if an app uses a widget to display data, and you connect your phone to your PC to mount the SD card as a hard drive, it not only kills any processes on the SD card but removes all widgets that run off of SD card. So you have to put them back where they were. So he took away the ability so people wouldn't complain.

I see the reasoning behind tihs and I don't think its fixable -- mounting as a hard drive DOES change how the SD card is seen by the phone.

I'm guessing that this will present more challenges on the Epic, however, I plan on just putting only the apps that absolutely must go on the phone there, and leaving the rest of the space for emails/contacts/calendar. Rest of the apps go to the SD card.

Beautiful Widgets (one of the most popular widgets) uses the SD card kind of for the widget. Only the skin though. So when you mount, it reverts to stock. The Music player widget has a similar reaction...
 
Yup. That's why I keep all widgets on the phone. And most widgets do not take up that much space. The apps that usually take up the most space are games anyways. I usually put games, soundboards, random "fun" apps, and stuff that non-system fetching apps on the SD (referring to my Froyo Hero.) Things like widgets, Astro, Overclock, or any system management tool, I'll keep on the phone.

It boils down to, what apps are so necessary in my everyday use that I will cease to function if my SD card dies one day. If you restrict it like that, then the Epic has more than enough usable internal memory ^^
 
Epic users be happy Samsung [probably] got it right with this phone.

As a Captivate user, we suffer not only with the GPS issue but also a big LAG problem. The main culprit is the internal storage and file system used on the Captivate, which can only be corrected by various speed hacks found on XDA (moving system to the NAND).

From Boygeniusreport:
"We’re assuming the phone uses NAND Flash as the internal memory medium. On the Captivate if you navigate to Settings >SD Card and phones storage you see “External SD Card” and “Internal SD Card” listed. On the EPIC you see “External SD Card” and “Internal Phone storage.” We’ve reached out to Sprint for clarification and will update this article if they respond with a definitive answer."

Captivate Internal SD vs. Epic 4G Internal Storage? - xda-developers

I would rather lose the 16gb of internal memory and gain the speed...
 
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