thecrazing
Member
Mac is "sexier" than Windows, but Windows is more mainstream than Mac. Ultimately, it is the number of available apps that determines which platform -- iPhone or Android -- will dominate the smartphone market. It is the reason why Windows trumps Mac and Linux and why PlayStation 2 trumps Xbox and GameCube. Windows and PS2 have more apps than competing products that are technologically superior.
That is also the only reason why I am somewhat reluctant to choose an Android phone over an iPhone. iPhone simply has so many more apps. It also seems that Android won't be catching up anything soon. If anything, Android is projected to fall even further behind.
Right now, Android has about 20,000 apps, and iPhone has 100,000. So Android is about 80,000 behind iPhone. By the end of 2010, Android is projected to have 150,000 apps, and Apple will have 300,000, which means Android will be 150,000 apps behind. Android will be twice as far behind as it is now.
Unless Google actively takes a role in encouraging developers to make apps for Android and to port apps from iPhone to Android, I don't see how Android will overtake iPhone.
(And the only thing that's holding me back from getting an iPhone is because it is tied to AT&T. If Apple announces that iPhone is no longer exclusive to AT&T and is available through any service provider with compatible network, I will immediately forget about Android and buy an iPhone.)
Well, you can look at it another way. At the start of the year, Apple's store is five times bigger. At the end of the year, only twice as big. Android will be 2 1/2 times as close as it is now?
And, yyyyyeah, the PS2 was the crushing lead, but then that balance completely changed with the next generation. And I think that's the more important part of your analogy, that the wild shift happened. And in truth, Apple is actively discouraging app developers with slower and slower review processes.