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Thoughts on Samsung S IV presentation?

It's worth mentioning, also that while the crowd in Radio City was invited - ie tech bloggers etc, the crowd in Times Square was mostly Gadget Geeks who wanted to see tech specs - not tap dancing. Aside from a few tourists, a few curious passerby - that was it. It was tooooooooooooo freaking cold for anyone who was mildly curious to stick around for the whole thing. It was awful.
I am planning on replacing my beloved Nexus S, and I was looking at the S3 when I heard the S4 was being 'unpacked' - I just wish they would have announced an actual price point.
 
Agree 100% on the potential value of the A7 power savings, maybe I said that in a different thread.

Glad you mentioned GPU, those are tricky.

The Snapdragon doesn't use it for screen management or ui management like in the old days, so that leaves gaming as a good true measure. One of the HTC One reviews yesterday came out highly in favor of it for gaming, could not induce any lag there at all. I was surprised, usually they get marks like "almost." Hopefully, this is good news for users of either processor, I can't imagine Samsung getting the GPU wrong.

Some of that gaming lag for any phone has to include io lag, and if A15 class quads won't fix that, I don't know what will.

I know that you didn't mention gaming, I'm just framing a response in those terms as a possible point of interest.

Gaming isn't too relevant I don't think, most games have to run on a good number of phones out there.

I view video playback as the most important. Most apps support GPU accelerated playback now, and though there is variation in efficiency, I have found the US GS3 can't do 1080p videos, it can do 720p great, but 1080p it lags. I imagine the Adreno 320 can do 1080, but maybe just barely. I'd rather have the 330, and I suspect the Octa-Core GS4 will have a slightly better GPU than the Adreno 320 in the US version.
 
Video playback isn't done with the GPU in either the Snapdragon or OMAP designs (just rounding out a detail there).

PS - might want to ask in the Nexus 4 forum how it handles 1080p video.
 
The United States is probably going to get the plain quad-core CPU version. Crap. :(
And the quad core Snapdragon 600 with 320 GPU will not be fast enough for you in a smartphone, REALLY, are you planning to run CAD or your phone. At least we know that the Qualcomm chips work very well with the US LTE Networks, and that is what really matters.
 
Gaming isn't too relevant I don't think, most games have to run on a good number of phones out there.

I view video playback as the most important. Most apps support GPU accelerated playback now, and though there is variation in efficiency, I have found the US GS3 can't do 1080p videos, it can do 720p great, but 1080p it lags. I imagine the Adreno 320 can do 1080, but maybe just barely. I'd rather have the 330, and I suspect the Octa-Core GS4 will have a slightly better GPU than the Adreno 320 in the US version.
Reason is the GS3 is a 720p phone, maybe that is why it has a hard time with 1080p videos:rolleyes:
 
I think it's hilarious that Apple put up a "Why iPhone" website on the heels of the Galaxy S4 reveal and emailed the link to iPhone owners. Talk about DAMAGE CONTROL :D

Say what we will about the presentation, but the phone's innovations are indisputable. I love the dual camera feature myself, as well as the eraser function...


Sent from my Galaxy Nexus using SwiftKey Flow
 
Reason is the GS3 is a 720p phone, maybe that is why it has a hard time with 1080p videos:rolleyes:

I asked in the S3 Lounge, others reported not having 1080p playback problems.

Too many variables involved to say, but maybe try Dice Player on the SGS3.

I've limited trials on my S4/720p phone with 1080p video, but had no issues using Dice for that.
 
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