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Agree 100% on the potential value of the A7 power savings, maybe I said that in a different thread.
Glad you mentioned GPU, those are tricky.
The Snapdragon doesn't use it for screen management or ui management like in the old days, so that leaves gaming as a good true measure. One of the HTC One reviews yesterday came out highly in favor of it for gaming, could not induce any lag there at all. I was surprised, usually they get marks like "almost." Hopefully, this is good news for users of either processor, I can't imagine Samsung getting the GPU wrong.
Some of that gaming lag for any phone has to include io lag, and if A15 class quads won't fix that, I don't know what will.
I know that you didn't mention gaming, I'm just framing a response in those terms as a possible point of interest.
And the quad core Snapdragon 600 with 320 GPU will not be fast enough for you in a smartphone, REALLY, are you planning to run CAD or your phone. At least we know that the Qualcomm chips work very well with the US LTE Networks, and that is what really matters.The United States is probably going to get the plain quad-core CPU version. Crap.![]()
Reason is the GS3 is a 720p phone, maybe that is why it has a hard time with 1080p videosGaming isn't too relevant I don't think, most games have to run on a good number of phones out there.
I view video playback as the most important. Most apps support GPU accelerated playback now, and though there is variation in efficiency, I have found the US GS3 can't do 1080p videos, it can do 720p great, but 1080p it lags. I imagine the Adreno 320 can do 1080, but maybe just barely. I'd rather have the 330, and I suspect the Octa-Core GS4 will have a slightly better GPU than the Adreno 320 in the US version.


Reason is the GS3 is a 720p phone, maybe that is why it has a hard time with 1080p videos![]()