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I'm not really sure about this game. It looks good and fun, but I just don't know if it's going to appeal to me. I'm not even sure why. Maybe it's because they've shown so much of the game already. I'll still get it and play it like crazy.
Game in the UK has leaked the release date, 27th may here in the UK and western Europe

So far it has a Metascore of 82 averaged from 49 pro reviews, with a wide disparity of positive and negative. Even the more negative reviewers seemed to have fun playing it, though. I think pre release over-hype hurts the review scores sometimes. I haven't read every review, but it sounds like a fun game to me.
Watch Dogs for PlayStation 4 Reviews - Metacritic
Those PS4 reviews definitely look better than the PC reviews.
Watch Dogs for PC Reviews - Metacritic
pro: 80/100 out of 9, user: 4.4/5 out of 970
Anyone here playing on PC? I'm tempted to hold back until the standard ubi launch bugs are patched heh.



Only just started playing it on PC and its brilliant, the scope of it is just unreal and its so easy to get hooked on its ridiculous,
Personally I cant understand why its not getting higher review scores, they seem to all be abit low across the board.
I was struggling on a chase mission last night and rather than giving up spent almost the whole night trying again and again and again
Anyways any other game and I would have moved back onto wolfenstein after half a dozen attempts
Also nothing more satisfying that hacking the lights to green and destroying the police car behind you in the pile up![]()
I have seen the videos of that -- seems really interesting, and looks pretty awesome too. And my rig is a lot like yours would like to see the game run a bit more smoothly. Thought the DoF seemed really strong.
But I noticed that some of the objects in the distance were heavily blurred by the depth of field effect.
Can you toggle that? Is it a problem gameplay-wise?
After reading the developer reply as to why they changed those settings I noticed that some street signs and other important stuff seemed blurred in the videos of that mod. It kinda made sense that some people may have found it annoying if some important graphics for gameplay were really blurred out.
The reason I bet it performs better is due to that DoF blurring so much it may have less level of detail (LoD) to render at some distance. That's just a guess though. I remember some games used to show this same behavoir where turning on a fog effect actually helped performance because it hid some objects in the distance.
I haven't been playing much W_D lately though -- I am bouncing back and forth between Dues EX:HR, Diablo 3, and Don't Starve. (Yeah I cant really settle on a game lately!).
PC:
3770K i7 @ 4.6 GHz
EVGA GTX Titan 6GB / mostly @ 950MHz (Rarely OC'd to 1200MHz)
RAM 24GB 1333
Samsung 840 Pro for Windows
Samsung 830 for Games/Steam
Resolution 2560x1600 <--- this makes a huge difference for fps and is actually higher than I wish but is native for the monitor
