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why Amazon appstore may take over Android apps

But who wants to deal with ads, especially on the small screen of a phone? They just get in the way of the game and a lot of people would rather just pay a buck and have the real game.
Freemium is a better model for games but doesn't work for many games and neither ads nor freemium work for other kinds of apps.

I have a 4" screen. 1/4" of ad space in some apps doesn't really bother me all that much.

And, if someone would rather pay a buck, and buy the game, that's fine too. There's a mechanism for that (Ad supported vs. Ad free).

You should check out the download numbers for ad-supported games. Like Angry Birds. I bet you may change your opinion of "nobody wants to deal with ads, since they just get in the way"...
 
First off:
Google sold us what? Something that is free? The problem is that the Android market isn't making anyone that much money.
People are going to look for alternatives every time we see another article about malware on Android. Amazon is the best known alternative since most people use it all the time for other things.

Parried with:
Angry Birds Revenue From Android, iOS Now Roughly Even, Rovio Says
Though your comment may be true, it is not Truth. Some people aren't making money, while others are getting wealthy.

Now, turning to the Amazon vs Google debate, these were my first impressions. I joined the Android legion about a week ago, and since that time, I have used the Android Market extensively and have dabbled into the Amazon Appstore.

I too agree, that Google could make better search capabilities implemented to find apps. Part of the reason that we have to sift through the dregs is that developers will TAG an app that has similar, or not complete, capabilities as popular counterparts in the Android Market, which leads to the sifting. Another observation that I have made, the Android Market does not sync well with the Gmail account that you have to provide. I installed numerous apps, then doing a factory wipe, had no record in the Market of what I had previously downloaded. One place where I think the Android Market shines, you do not need to setup a credit card to "purchase" free apps.

For Amazon, apps I had "purchased" though free, were shown immediately on my account when I logged into the Appstore again, from a restored phone state. Like I said, my only grip is I had to set up a credit/debit/electronic payment method before I could even download any kind of app. I did already have an Amazon account set-up having made purchases there. The Appstore permissions were easy to set, but this snag in their delivery method made app downloading much more difficult than Android's Market. This could cost them the advantage. Another setback could be their lack of app quantity, there is a plethora of apps to choose from in the Android Market vs the Amazon Appstore, though apps listed with Amazon seem mostly good quality. Another plus, I can purchase adfree versions of popular apps that I want, though Google will be on par once they implement in-app purchasing. I don't know if it will be a game changer or not, but Amazon also has a free paid app every day deal.

These two markets meet even on: ratings, developers and user base. Both of their rating systems need an overhaul for how apps are rated. For the Android OS it would be experientially beneficial, not just for users, but for developers, it the ratings were based off of multiple criterion for the rating. IE: Your phone, your network, overall quality of the app, etc... I know that there are games and apps that I have used that worked great on my device, then other reviewers have posted that the app sucked on theirs. Google vs Amazon developer-wise are about even. I'm not for sure about Google's method of app submission, but just being over at Amazon's developer page, they are requiring a yearly fee to submit apps. Last, they have just about as many users. I have plenty of associates that use Amazon more frequently than they use their Android Market for apps. Though two different domains of buying: Amazon has more exposer to the general masses for buying, Google having the Android Market preinstalled on every Android device. Tables could turn easily with that should Amazon strike a deal with carriers to also install their app also.

I would say that in my opinion I liked Amazon's Appstore. What made me want to use it more was an overall, user friendly experience, finding quality apps (though a few more steps obtaining them), and they reliably linked to my account apps I had downloaded.
 
I don't see the point of two major markets for android although I see where there could be improvements in the android market for example:
-At least a 1 hour time frame for returns
-Google should test apps to make sure they work as advertised, on the devices advertised, and obviously that they aren't malware.

I'm glad to see the amazon appstore giving the android market more competition but I think that besides us power users, most people will just find it confusing and not go through the trouble of installing another market to get the same apps that are (mostly) available on the android market. The only thing that pulled me in was the free offers for angry birds rio, doodle jump, and now shazam encore!

For anything that is available on the android market for the same price, I will be buying in the android market just to keep things simple.
 
the Android Market does not sync well with the Gmail account that you have to provide. I installed numerous apps, then doing a factory wipe, had no record in the Market of what I had previously downloaded.
I just don't think that is accurate anymore, after Android 2.0. It syncs up all my devices just fine, wipe or not.
 
I've been using *the Epic on 2.1 and* 2.2.1 since the ota this week and did a restore and back to 2.2.1 was when I lost all my apps and the market had no record they were ever downloaded. If i logged back into my Android Market account the apps I had had previously were gone, yet as I said, I logged onto the Amazon Appstore and they were there. It took me all but the whole day to restore my apps back how I had them (though I should have backed the apps up).
Meh, idk maybe I just had a bad experience, but it wasn't bad enough that I'm not going to use the Android Market, if y'know what I mean.

*Edit
 
I'm glad to see the amazon appstore giving the android market more competition but I think that besides us power users, most people will just find it confusing and not go through the trouble of installing another market to get the same apps that are (mostly) available on the android market. The only thing that pulled me in was the free offers for angry birds rio, doodle jump, and now shazam encore!

For anything that is available on the android market for the same price, I will be buying in the android market just to keep things simple.

They pulled you over after just 3 apps. Imagine what it will be like after a month of this.

Even casual users are willing to go through all the hoops just to collect their free app o' the day. If amazon simply cut prices of all apps by x%, that probably wouldn't turn heads. But FREE sells. They out-googled google, which isn't able to offer 3rd party apps for free.

And since they are already there and will go there every day, they will get everything else there because like you said, just to keep things simple.

When I wrote my OP I was only thinking from the developer side. I didn't figure out how amazon could get anyone to install appstore before the developers had a chance to bring all their exclusive stuff in. They are definitely playing to win.
 
As an Amazon prime member this is just an added boon to all that Amazon offers. I really prefer Amazon to any other service when it comes to online goods ... even Google.
 
But who wants to deal with ads, especially on the small screen of a phone? They just get in the way of the game and a lot of people would rather just pay a buck and have the real game.
Freemium is a better model for games but doesn't work for many games and neither ads nor freemium work for other kinds of apps.

I don't mind it at all. That said, many games that have a free version (adware) also have a pay version. This decision is completely up to the developer. The same is true for iOS. I can make a game with adware and launch it free, or have people pay a one time fee sans ads.
 
I don't see the point of two major markets for android although

Giving consumers choice, is the big one. Can you imagine if you wanted a Big Screen TV and the only place you could walk in to buy one was Sears (or pick any store that sells said TVs) simply because it was deemend unnecessary to have other stores selling the same product?
 
Giving consumers choice, is the big one. Can you imagine if you wanted a Big Screen TV and the only place you could walk in to buy one was Sears (or pick any store that sells said TVs) simply because it was deemend unnecessary to have other stores selling the same product?

My thoughts exactly. I can buy my TV from Best Buy or Future Shop. I don't see a problem with multiple places where I can buy apps.
 
So do we have any numbers yet on if the markets sales are down, or how many sales the appstore has made?

I think choice is wonderful. Especially areas where they are not directly competing. For instance Amazon had the original angry birds without ads for $.99, which to me was a deal.

The market has got to give people more time to try out the apps. I understand they are trying to limit pirating, but 15 minutes is totally inadequate. I do some portrait photography, and there is an app called easy model release. I would love to get rid of my paper model releases and use such an app, but there is no way I am going to spend $9.99 (yeah it is expensive) and only have 15 minutes to try it out and see if it is a good fit for me.
 
So do we have any numbers yet on if the markets sales are down, or how many sales the appstore has made?

I think choice is wonderful. Especially areas where they are not directly competing. For instance Amazon had the original angry birds without ads for $.99, which to me was a deal.

The market has got to give people more time to try out the apps. I understand they are trying to limit pirating, but 15 minutes is totally inadequate. I do some portrait photography, and there is an app called easy model release. I would love to get rid of my paper model releases and use such an app, but there is no way I am going to spend $9.99 (yeah it is expensive) and only have 15 minutes to try it out and see if it is a good fit for me.

I agree with you a real trial period is necessary... but I don't think android market really intended it as a trial period for you to see if you like the app... rather, it's more of a "Oh I didn't read the description and this app won't install on my phone, dang, I'd better hurry up and return it" kind of thing.
 
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