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Afrpfg

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GPS says "Unknown location" you notice that you barely get phone signal at all...you think "Damn why would GPS work in the middle of a desert"
 
My guess for the 1764. At the time of your post, Karan, 9to5, and AC13 had 1763 total posts in the thread, so you did that +1

"Hmm, if I am not mistaken, we are in the desert of Rurped, which is of course the largest, most desolate place in the world. T'res, I think we need to transport again, trying to get out of here on foot is the surest way to die. Plus Mimzy needs water."
 
"Well, then, in that case I guess I will check to see if we got lucky and landed near an Oasis, or the edge of the desert."

Takes out rifle scope and scans the horizon.
 
There does appear to be an oasis to the south...this is surely the desert not the beach

[Hide]you guys were told what to do earlier;)[/spoiler]
 
"So you guys are alive? That's not what the news says. Or showed...I was touched you guys got together for a group hug and all right before impact...I thought you guys were just a really close knit crew...you would be glad to know many people think your deaths were unjust and it was an overreaction by the Nexia military. So how did you get out?"
 
"I thought we don't get a signal out here. Hmmmm, let me try the gps again then.... I can at least get a rough location based upon the cell tower.... "
 
Yeah I clued in on the "Barely" get signal to figure out what he wanted

"T'res teleported us out. Unfortunately he didn't have the power or the time to actually pick a location, so we are in the middle of a desert, probably Rurped. I thought I spotted an Oasis in my scope, we will head there. T'res can teleport us again tomorrow, unless you have a quicker way to get us out of here."
 
"Based on where you were my guess is you guys ended up in the Unat. He could try teleporting you again but that area is one of the wildest areas in the world and sometimes magic works odd there. I would suggest picking a direction and going that way keep an eye on your compass and kill any creatures you find for food. Try to find and carry as much water as possible."
 
"So what do you want to do ? ,I can create a temporary oasis .If we travel by night ,we encounter wild animals ,if we travel by day we die by dehydration .Without proper clothing ,it's impossible to travel at day .We can hunt and move forward on night ."
 
"Okay guys, I have some survival experience. In the desert, there are nearly no land marks. We are going to have a problem staying in a straight direction. Travel by night is our best option, the sun will fry us out here. And we need water. Fortunately, a lot of those cacti over there are a good source of water."

;)

"We should try to build a tent or something out of some of our supplies and clothing, to shield us from the sun's direct light."

I *knew* all those episodes of survivor man would come in handy ;)
 
Any help with GC amount?

NAME: Shane

Race: Magic Using Android (Human Appearance).

Description/Back Story:
Shane was born from the subspecies of android known as "Self Effecient & Self Adaptible", SESA for short. SESA is a breed of Android, capleable of adapting to their enviroment, so no human help is needed; SESA is the rarest and most capeable subspecies of android. He was once one of the noble higher class of his species, respected by everyone; but then Shane fell in love with a human girl. Which is unexceptable by the SESA species; the SESA species frown upon love for one another or any living creature. The SESA species call love a virus that is unrepairable and makes the beholder worthless of any previous worth. Utterly Shane was banned and ordered to leave the kingdom of SESA or be killed. So now Shane wonders this desilent planet along with his best friend, a somewhat talking Bow(when Glitter wants to talk it sends the message to your brain, both human and android)(can talk to multiple people simutaleously over a 500meter radius) called Glitter; and his only purpose in life is to find that human girl who saved his life. Glitter is a mechanical bow, which is one of the inventions by the SESA species to make weapons that also have the qualities of the SESA species. Shane has learned to remanufacture himself, to make himself better; being able to make a internal carry case to hold his stuff, like his arrows and Glitter. Shane normally wears his black hat, black suite, black tie, black pants, and black shoes almost everyday as his normal outfit. http://us.123rf.com/400wm/400/400/s...cool-man-wearing-a-black-hat-suit-and-tie.jpg



HP: 80
AC: 8(+13)=21

S:3
A:5(+1)=6
B:3(+1)=4
C:5
I:5(+2)=7
W:3(+1)=4

Post Points:
Skill Points Available: 0

Primary Skill: Agility

Combat Skills:
Boxing
Whipping
Wrestling
Dual Swords
Projectiles
Brass Knucles
Mechanical Bow
Unarmed Kicking & Punching

Magic Skills:
Conjuring (Fire) 1 (12 charges)
Conjuring (Earth) 1 (12 charges)
Conjuring (Electricity) 1 (12 charges)
Evocation 1 (24 charges)
Alteration 1 (12 charges)
Illusion 1 (12 charges)
Necromacy 1 (12 charges)
Charms 1 (12 charges)

Non-Combat Skills:
Negotiation
Kidnapping
Historian
Leadership
Hacking
Engineering
Pickpocket
Spying
Lock Pick
Driving
Dodging
Trap removal
Selfmanufacturing & Reparing
Endurance
Climbing
Swimming
Running
Liedetecting

Money:(Not Sure) GC

Items owned:
A Bow(Glitter)
A light trenchcoat (+ 1 AC)
A charger for Glitter & himself
A Preinstalled Natural Greaser(Makes the internal parts smoother)(+1 A)
Repair Kit
Brass Knuckles
Hundreds of Steel Arrows
Basic electronic tools & wires
2 Long 36inch Combat Swords
1 Long 8meter Voice Command Steel Whip (extends up to 8meters and recalls back to 2 feet)
1 Enchanted Kevlar Vest (+ 10 AC)
1 Ring of Protection (+1 AC)
1 Bracers of Regeneration (+1 HP/round)
1 Ring of Smarts (+ 1 int)
1 Book Of Knowledge (+1 int & wis)
1 Ring of Vitality (+1 Body)
1 Amulet of Charge (stores up to 10 magical charges)
 
@Austrie
You have too many skills, with a main stat of agility (and that being 6) you would have 12 skills. Right now you have 8 combat skills, 9 magic skills, and 18 non-combat skills. That is way too many. Yeahha, may allow you to have some extra being as you are jumping in and we all have more, but that is up to him, and the ammount you have now is more than we have.
Also, make sure any items (magical or otherwise) are cleared with Yeahha. He may decide that you don't have those, none of us had magical items to start, but again he may allow some.

Your HP are way too high, with the magical items included (that need GM approval) you would have 36 HP, not 80.

Wait for Yeahha, he will set you up with items/money. Just keep the stuff I said in mind.
 
[/spoiler]@Yo Austrie .
Glad you joined :eek: :party:
Hey ,just a little(more than little...) errata . The GC and Items are decided by the high lord kitty dictator who likes to kill Human Mages umm I mean Game Master (GM) Yeahha .

Please check the sections below for adjustments

About HP .
Currently you should have Body plus Charms x 4(for android) = (3+5)x4=32

About Armor Class
It is Body plus agility = 6+4 =10

About Primary Skill :

It is the max points which an attribute has .In your case it is Intelligence = 5

Basically Magicians need to have Primary skill as Will power or Intelligence ,so you are good in that department

About skills :
There is limit to skills .It is 2x(Primary Attribute)
Yours is Intelligence which is 5
The max number of skills you can have is 10 currently :),you have 36 skill :eek:

About Magic
Each Magic skill is counted as 1 ,
If you want to upgrade the stats as in
Fire 1 (6 charges )--> fire 2(12 charges )-->Fire 3(18 charges )
then you need to spend 1 skill point for Fire 1 ,+2 points for Fire 2 ,+3 points for Fire 3..
.
About charges
You can use a particular magical skill equal to your primary attribute per level .
Currently you can use 5 charges per level ...[/spoiler]
 
I was little confused about the stats; and I'll cut back on the skills. Then Yehha can decide what items I keep. I was using the other characters as examples. I'll make some changes then come back.
 
No Problem dude .I took 9to5cynic's stats as a reference . The items and GC are what we earned on our quests . :)

Standard Items issued in beginning were ,
short swords ,brass knuckles ,leather armor .

A Bow(Glitter)
A light trenchcoat (+ 1 AC) -Agent purchased on the beginning of quest
A charger for Glitter & himself
A Preinstalled Natural Greaser(Makes the internal parts smoother)(+1 A)
Repair Kit
Brass Knuckles - Acquired from hooligans
Hundreds of Steel Arrows
Basic electronic tools & wires
2 Long 36inch Combat Swords .
1 Long 8meter Voice Command Steel Whip (extends up to 8meters and recalls back to 2 feet)
1 Enchanted Kevlar Vest (+ 10 AC) Agentc13 paid a bomb to acquire this :eek:
1 Ring of Protection (+1 AC) In first or second battle
1 Bracers of Regeneration (+1 HP/round) In first or second battle
1 Ring of Smarts (+ 1 int) no idea
1 Book Of Knowledge (+1 int & wis)no idea
1 Ring of Vitality (+1 Body) In first or second battle
1 Amulet of Charge (stores up to 10 magical charges) against ulfraps
 
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